Tirzah Bauer

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Tirzah Bauer is one of ArenaNet's artists, whose first credited job on the company was as environmental artist for Guild Wars: Nightfall. She graduated from the DigiPen Institute of Technology in 2005, and joined ArenaNet after a short contract position at Sucker Punch Productions. Along with other works, Bauer was involved in the Spirit Vale development creating the look and feel of the Raid's first wing. She also played a part in creating the larger maps in Guild Wars 2: Path of Fire.


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