Template talk:E-color
I couldn't help but notice that you made these the same colours as the GW1 Elementalist? --Naoroji 09:29, 11 May 2010 (UTC)
Colours[edit]
I would like to change this template and (Template:R-color,Template:N-color, and Template:W-color) to a different colour. Currently they are all placeholders since they are using the GW1 colour schemes. My first question is to consider the main colours for each profession. Would anyone disagree to using the main colours from here? Then we'd only have to arrange for lighter and darker versions. Also, in case anyone doesn't have a means to see the actual colours, here:
- Elementalist #903b24
- Ranger #776f1b
- Warrior #f4983d
- Necromancer #456C40
- Venom20 14:36, 2 September 2010 (UTC)
- Agreed. That's what Pling and I suggested in his sandbox long ago. Chriskang 14:19, 2 September 2010 (UTC)
- I figured there was to be no issues with the main colours, but we need to select lighter and darker colours to complete the template. Venom20 14:36, 2 September 2010 (UTC)
- What's the hex difference GWW uses for lighter and darker again, let me go dig that up...
- EDIT: No, they just choose fancy colours. I cannot find any consistency. - Infinite - talk 14:41, 2 September 2010 (UTC)
- Those colors are already dark enough. If we're going to use those colors I think is better to use them for dark version and create new colors for light and lighter version. --Sharkinu 15:04, 2 September 2010 (UTC)
- I figured there was to be no issues with the main colours, but we need to select lighter and darker colours to complete the template. Venom20 14:36, 2 September 2010 (UTC)
- Agreed. That's what Pling and I suggested in his sandbox long ago. Chriskang 14:19, 2 September 2010 (UTC)
- Just increase value while keeping hue and saturation?
- Elementalist #db5a37
- Ranger #b7ab2a
- Warrior #ff9f40
- Necromancer #75b76c
- Chriskang 15:28, 2 September 2010 (UTC)
- "What's the hex difference GWW uses for lighter and darker again", yeah I tried that as well, lol Venom20 15:30, 2 September 2010 (UTC)
- Light #b54a2d
- Elementalist #903b24
- Dark #692b1a
- "What's the hex difference GWW uses for lighter and darker again", yeah I tried that as well, lol Venom20 15:30, 2 September 2010 (UTC)
- Light #9e9324
- Ranger #776f1b
- Dark #524c13
- Light #ffbd6b
- Warrior #f4983d
- Dark #cf8134
- Light #5d9156
- necromancer #456C40
- Dark #2c4529
- As chriskang suggested, I moved the value around to produce lighter and darker colours (while keeping saturation and hue the same). Mathematically speaking the light colour is +15 from default and dark is -15. The only problem comes up with the warrior colour. The default position is already at 96 and there is little difference moving it to 100. So to increase contrast with the light warrior colour, I needed to move hue and saturation slightly. This is the only colour (thus far) that does not follow a similar pattern. Venom20 17:01, 2 September 2010 (UTC)
- Use black text (and blue/red for links) instead of white, please. pling 18:50, 2 September 2010 (UTC)
- Light #b54a2d
- Elementalist #903b24
- Dark #692b1a
- As chriskang suggested, I moved the value around to produce lighter and darker colours (while keeping saturation and hue the same). Mathematically speaking the light colour is +15 from default and dark is -15. The only problem comes up with the warrior colour. The default position is already at 96 and there is little difference moving it to 100. So to increase contrast with the light warrior colour, I needed to move hue and saturation slightly. This is the only colour (thus far) that does not follow a similar pattern. Venom20 17:01, 2 September 2010 (UTC)
- Light #9e9324
- Ranger #776f1b
- Dark #524c13
- Light #ffbd6b
- Warrior #f4983d
- Dark #cf8134
- Light #5d9156
- Necromancer #456C40
- Dark #2c4529
- I changed colour to black as suggested and added some sample purple/blue links. The dark colours are meant to be dark as they are primarily used as boarders and rarely have text/links on them. Venom20 19:25, 2 September 2010 (UTC)
(Reset indent)
Elementalist Lighter #FF6640 Generic Red Link |
Elementalist Light #903b24 Generic Red Link |
Elementalist Dark #692b1a Generic Red Link |
---|---|---|
Warrior Lighter #ffbd6b Generic Red Link |
Warrior Light #f4983d Generic Red Link |
Warrior Dark #cf8134 Generic Red Link |
Ranger Lighter #9e9324 Generic Red Link |
Ranger Light #776f1b Generic Red Link |
Ranger Dark #524c13 Generic Red Link |
Necromancer Lighter #5d9156 Generic Red Link |
Necromancer Light #456C40 Generic Red Link |
Necromancer Dark #2c4529 Generic Red Link |
I think "Elementalist lighter" is not light enough. --Sharkinu 20:00, 2 September 2010 (UTC)
- Changed Ele lighter. What do you think?--Sharkinu 20:04, 2 September 2010 (UTC)
- I prefer Chriskang's set. pling 20:26, 2 September 2010 (UTC)
- "I prefer Chriskang's set." the set of 4 posted above? Are these the set of default? light? or dark? Venom20 20:56, 2 September 2010 (UTC)
- When I said that, I thought they looked ok as default. After comparing them to GWW's colours, which are pretty much finely balanced and kind to the eye when actually applied, they'd be better as dark (i.e. border). pling 21:02, 2 September 2010 (UTC)
- "I prefer Chriskang's set." the set of 4 posted above? Are these the set of default? light? or dark? Venom20 20:56, 2 September 2010 (UTC)
- I prefer Chriskang's set. pling 20:26, 2 September 2010 (UTC)
Elementalist Light #f5643d
RedElementalist default #c24f30
RedElementalist Dark #903b24
RedWarrior Light #ffd067
RedWarrior default #f4983d
RedWarrior Dark #c27930
RedRanger Light #decf32
RedRanger default #ab9f27
RedRanger Dark #776f1b
RedNecromancer Light #86d17c
RedNecromancer default #659e5e
RedNecromancer Dark #456C40
Red
- (Edit conflict) or we can consider the set in the XML to be the dark colours, since they are ultimately dark, and increase value from there (again I did +20 except for warrior) Venom20 21:12, 2 September 2010 (UTC)
- Please look at List of elementalist skills. Those colours are way, way too dark and saturated. It is offensive to the eyes and difficult to read.Shaun|Nox 11:38, 3 September 2010 (UTC)
- That's a bit scary. :( The muted colours are okay, but I wonder if they aren't a little dull. I quite like the colours in the background of the character creation profession selection screens we've seen in the demos. Those colours are pretty bright - a bit more like the colours from gw1. Here are a few colour swatches I put together with the help of a colour picker. -- Aspectacle 13:17, 3 September 2010 (UTC)
- Please look at List of elementalist skills. Those colours are way, way too dark and saturated. It is offensive to the eyes and difficult to read.Shaun|Nox 11:38, 3 September 2010 (UTC)
- (Edit conflict) or we can consider the set in the XML to be the dark colours, since they are ultimately dark, and increase value from there (again I did +20 except for warrior) Venom20 21:12, 2 September 2010 (UTC)
Elementalist Light #ffbba8
RedElementalist default #f58b6e
RedElementalist Dark #903b24
RedWarrior Light #ffd6ae
RedWarrior default #eab47d
RedWarrior Dark #c27930
RedRanger Light #f3ea88
RedRanger default #dcd05a
RedRanger Dark #776f1b
RedNecromancer Light #baffb1
RedNecromancer default #8cdc82
RedNecromancer Dark #456C40
Red
- There is absolutely nothing deterministic about these colours. I started with the base colours as dark colours and arbitrarily increased value and decreased saturation from there. Venom20 13:38, 3 September 2010 (UTC)
- Rather than continuously post colour templates here and fill the page with colour, I have created this page to host my colour presentations. Venom20 19:22, 3 September 2010 (UTC)
- Though it may sound dumb, I have studied the artwork and skill icons of GW2 and completed a new pallet I call V3. These colours were pulled directly from the artwork (mainly the wallpapers of the classes). Pallets look good and they are concise, but they don't truly reveal how a colour can be applied. To this end, I hav created some tables with icons and words and links to demonstrate what the new pallet would look like (for comparison I have included GW1 colour scheme). The mock tables can be found at the colour tests. Venom20 15:55, 4 September 2010 (UTC)
- Your v3 colour choices are pretty good although the ele colour is almost purple? I've added the table examples to my page too including yours venom. 1) is gw1w's, 2) venom's v3, 3) aspectacle's from xml set, 4) aspectacle's bright set.
- I think on the whole I prefer the deeper colours we've come up with over the gw1w ones. It is interesting where some of the sets are the same for some profession but in others are really different from each other. I think my preferred colour for each profession comes from a different set each time. This is why reaching compromise on colour is going to be a pain. :) -- Aspectacle 04:38, 6 September 2010 (UTC)
- Though it may sound dumb, I have studied the artwork and skill icons of GW2 and completed a new pallet I call V3. These colours were pulled directly from the artwork (mainly the wallpapers of the classes). Pallets look good and they are concise, but they don't truly reveal how a colour can be applied. To this end, I hav created some tables with icons and words and links to demonstrate what the new pallet would look like (for comparison I have included GW1 colour scheme). The mock tables can be found at the colour tests. Venom20 15:55, 4 September 2010 (UTC)
- Rather than continuously post colour templates here and fill the page with colour, I have created this page to host my colour presentations. Venom20 19:22, 3 September 2010 (UTC)
- There is absolutely nothing deterministic about these colours. I started with the base colours as dark colours and arbitrarily increased value and decreased saturation from there. Venom20 13:38, 3 September 2010 (UTC)
(Reset indent) I'm not sure it's only me, but I have a really hard time trying to figure how the colors would work without seeing them in a table, as Aspectable did here. When looking just at the colors, my favourite at the set Chriskang added near the top of this discussion. Looking at Aspectable's page, my favourite colors are the ones here. I would ask people proposing other schemes to also make tables giving examples of how their colors would look like when implemented. Erasculio 12:05, 6 September 2010 (UTC)
- I also like the brighter colours, but tend to like the darker shades - especially among the warrior choices. :P Honestly though I think most of the colours work if they are in a set of like shades. I think the muted colours could stand a bit more tweaking to see the best from them. I would like to have colours different from gw1 if nothing else than just to be different. And I also ponder the wisdom of discussing this when our palette of professions is still missing 4 - one which likely has black as a theme colour. How exactly does one make a bright black?? :) -- Aspectacle 12:36, 6 September 2010 (UTC)
- yeah, after I made my mock tables I though about that. I don't think it matters if we wait for the other classes or not. We can still get the general theme for these ones and whip up another palette for the other professions. The only way it'll matter is if we pick colours that are too similar. So actually I can see it mattering now.... I was also surprised at teh purple shading. I was using the wallpaper for the ele and when you select individual pixels it comes out that way. It looked deceiving just sitting there. Venom20 12:59, 6 September 2010 (UTC)