Talk:Superior Sigil of Paralyzation

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Does it work for skills that do Daze?

Dunno (I expect so), but if you equip one and hover over a daze skill it will show an increased duration if it works. -Chieftain AlexUser Chieftain Alex sig.png 11:03, 22 January 2016 (UTC)
I just bought one and stuck it on my offhand weapon, it doesn't seem to have affected the Daze tooltip on my Diversion. Guess it affects Stun but not Daze. -Chieftain AlexUser Chieftain Alex sig.png 11:13, 22 January 2016 (UTC)
The 'anomaly' on the page suggests otherwise, so the question is...which comment is correct? 77.173.94.155 09:15, 24 June 2018 (UTC)

Feedback 2019/03/04[edit]

I confirmed this sigil extends daze time with video. How can it be verified?

Do you mean how can you edit the page? If you scroll down to the Notes section and click "Edit", you'll be able to remove the verify tag,(looks like {verify|texttexttext} with double brackets) showing it is verified. If you're uncomfortable with that, I'll change it in a day or so. I figure since you asked, you might want to try it yourself :)--Rain Spell (talk) 03:47, 5 March 2019 (UTC)

Enemy defiance bar[edit]

Does this also work with boss defiance bars? I know that when you CC a boss they become dazed for 5 seconds. Is this a base of 5 seconds that can be extended by 30% with this sigil? Stu (talk) 11:17, 10 April 2019 (UTC)

I believe that duration effects like this effect the player's skills only. The daze from a defiance bar is being applied by the boss themselves, so it's unaffected by the player. I assume that's how the game would treat the duration, especially considering that it would be a ridiculous advantage in raids for everyone to run paralyzation otherwise, but I haven't done any testing.--Rain Spell (talk) 16:16, 10 April 2019 (UTC)
Breaking the Defiance Bar causes the stun effect to be triggered, but the player is not the source of the stun, the Breakbar Mechanic is. As such, the sigil will not increase that duration.-- LuneNoire (talk) 10:02, 27 April 2022 (UTC)