Talk:Razorclaw's Rage
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No Synergy With Other Summons[edit]
I tried using this skill in conjunction with Icerazor's Ire and the bleeding from this skill did not trigger when the other skill caused damage. This may be worth noting on the page, if somebody with more know-how cares to do it. ~ A R A ~ (talk) 02:30, 23 October 2017 (UTC)
- Added. Thanks for the information! I wonder if it affects ranger/ele/necro summons?--Rain Spell (talk) 20:31, 23 October 2017 (UTC)
- My pleasure to help. Good thinking on summons; it hadn't occurred to me to test any player summons for synergy. On that line of thought, I went and picked up a Pocket Jade Armor, and the jade's attacks did trigger the bleeding. This tells me that the Fire Elemental Powder and the Ogre Pet Whistle should also trigger it, as they are the same type of summoned creature. I could not, however, secure the cooperation of a necromancer or elementalist to test the skill with their summoned creatures. I'll see if I can get somebody to help me with it, and I'll add another update here ifwhen I'm able to do that. ~ A R A ~ (talk) 02:58, 30 October 2017 (UTC)
- Another update: I have tested this skill with a Flesh Golem and the golem's attacks did cause bleeding. This indicates that the rest of the necromancer summons should also work. I imagine the elementalist summons should work, as well. ~ A R A ~ (talk) 23:50, 31 October 2017 (UTC)
- Perhaps the renegade summons are more akin to objects than npcs? ~ Fishrock (talk) 04:35, 1 November 2017 (UTC)
- In terms of how the game looks at them, I guess you're probably right, though to my way of thinking they behave as if they were typical summons (i.e. NPCs which are able to be targeted and interact with the world in predictable ways). Maybe it's an oversight, or maybe it isn't. Either way, at least the wiki can be documented now. ~ A R A ~ (talk) 04:07, 2 November 2017 (UTC)
- Perhaps the renegade summons are more akin to objects than npcs? ~ Fishrock (talk) 04:35, 1 November 2017 (UTC)
- Another update: I have tested this skill with a Flesh Golem and the golem's attacks did cause bleeding. This indicates that the rest of the necromancer summons should also work. I imagine the elementalist summons should work, as well. ~ A R A ~ (talk) 23:50, 31 October 2017 (UTC)
- My pleasure to help. Good thinking on summons; it hadn't occurred to me to test any player summons for synergy. On that line of thought, I went and picked up a Pocket Jade Armor, and the jade's attacks did trigger the bleeding. This tells me that the Fire Elemental Powder and the Ogre Pet Whistle should also trigger it, as they are the same type of summoned creature. I could not, however, secure the cooperation of a necromancer or elementalist to test the skill with their summoned creatures. I'll see if I can get somebody to help me with it, and I'll add another update here ifwhen I'm able to do that. ~ A R A ~ (talk) 02:58, 30 October 2017 (UTC)
CD source.[edit]
I wonder who's condition damage is used to calculate bleeding dmg in allied attacks? Is it all renegade's CD like with thief's venoms, or is it calculated of each ally's CD separately? 89.64.22.231 22:04, 25 November 2017 (UTC)