Talk:Looking For Group
So far I have just dumped the info from the Twitch developer's livestream on this page. I plan to add screenshots and clean it up a little once I have access to the tool. Tsafran (talk) 18:42, 20 September 2013 (UTC)
Feedback 2016/08/09[edit]
Perhaps, a link to 'Taxi' should be added to the page. Seems some new players have difficulty figuring out how to join other players in the same map once partied through LFG. --Inculpatus cedo (talk) 17:04, 9 August 2016 (UTC)
- Tossed in a couple of references, one to taxi and one to joining up in groups. This page is suffering more from bullet-point and sub-title overload than anything else, I fear. May play with it later today. G R E E N E R 20:29, 9 August 2016 (UTC)
- There's also the 'bug' that removed Verdant Brink (happened a patch or two ago) from the listings (I think it's now labeled 'Open World' or some such. https://forum-en.gw2archive.eu/forum/game/hot/Verdant-brink-missing-on-lfg/first#post6629220 Inculpatus cedo (talk) 13:40, 25 June 2017 (UTC)
- Looking at it right now, exact name is 'Open World Content'. Rather... interesting bug. I assume will be fixed after the weekend. -Darqam 13:48, 25 June 2017 (UTC)
- Maybe. It's not been fixed with any of the subsequent hotfixes. Inculpatus cedo (talk) 13:54, 25 June 2017 (UTC)
- Looking at it right now, exact name is 'Open World Content'. Rather... interesting bug. I assume will be fixed after the weekend. -Darqam 13:48, 25 June 2017 (UTC)
- There's also the 'bug' that removed Verdant Brink (happened a patch or two ago) from the listings (I think it's now labeled 'Open World' or some such. https://forum-en.gw2archive.eu/forum/game/hot/Verdant-brink-missing-on-lfg/first#post6629220 Inculpatus cedo (talk) 13:40, 25 June 2017 (UTC)
Anyone able to find LFG icons?[edit]
Been trying to find the LFG icons. Specifically the white-out commander tag (no shading), and all the icons associated with each category. They aren't in unused files, or darq's bot page, AFAICT.--Rain Spell (talk) 17:29, 7 March 2018 (UTC)
Map full detection?[edit]
Do we know how LFG determines whether a squad's map is full? Does it actually check the map of the squad’s commander (squad might not have one) or does it check the map of the first player in subgroup 1 (which is what I think)? If the latter is true, then it would be bad to move the commander to a separate subgroup (which we used to do) and even worse to use subgroup 1 as a lobby/queue for players not (yet) in the map instance of the commander.