Talk:Class I Rift Stabilizer
Feedback 2016/10/04[edit]
Using a Stabilizer (Class I or II [orlikely any higher tier Stabilizers]) near the new seemingly empty event markers on the maps, world-wide, will open a Rift. --Inculpatus cedo (talk) 05:59, 5 October 2016 (UTC)
- The empty event markers aren't visible on the maps anymore (except at the 0,0,0 coordinates of the map), however, the stabilizers can still be used at the locations to spawn a rift and initiate Stabilize the Rift. --Vm0d (talk) 18:01, 18 September 2018 (UTC)
- The only 0,0,0 point that I have found to work is in Gendarran Fields, About 2110 units south, 20 units West of Mellaggan Shrine at water's surface. Anyone find any others? Separ (talk) 00:48, 20 October 2020 (UTC)
Feedback 2017/06/04[edit]
This doesn't seem to be doing anything like what is described for me. I don't have any roman numerals on my device, just 5 skills that are light blue and purple, A or B when you mouse over them. --IP? yikes! 17:59, 4 June 2017 (UTC)
- Take a look at Stabilize the Rift ;) -Darqam 18:02, 4 June 2017 (UTC)
Glitch[edit]
If you use a stabilizer at a rift after Stop the Bloodstone Elemental Incursion is successfully completed, there is a chance that a new rift will spawn creating two Stabilize the Rift events. You will not be able to complete either Stabilize the Rift event properly until one of the events times out. --Vm0d (talk) 16:47, 18 September 2018 (UTC)