Talk:Alpha Strike (skill)

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Where was this skill mentionned?--86.186.65.97 19:49, 14 July 2010 (UTC)

Ref added ,,"Klumpeet",, 19:51, 14 July 2010 (UTC)
sounds like it would be most effective in a shallow lake or beach --AlbinoAce 05:15, 15 July 2010 (UTC)
Or everyone will have 3 amphibious pets, since they are completely superior to aquatic and terrestrial pets. -~=Ϛρѧякγ User Sparky, the Tainted guided sig.png (τѧιк) 03:20, 16 July 2010 (UTC)
Superior in what aspect? mobility? Depends on what you need, but I cannot see a lizard tanking. I'm sure there will be trade offs. Venom20 [User_talk:Venom20] 03:38, 16 July 2010 (UTC)
They specifically said in an interview that they only made these groups for a slight amount of reality (the example they used was a shark walking on its fins through a tavern). They said they only wanted it to be a matter of taste, including an aquatic bear. Just because there's only been one amphibious creature mentioned doesn't mean that there will be trade-offs. I could easily see a crab tanking. -~=Ϛρѧякγ User Sparky, the Tainted guided sig.png (τѧιк) 21:49, 18 July 2010 (UTC)
Edit: it appears that most animals will be amphibious, anyways. -~=Ϛρѧякγ User Sparky, the Tainted guided sig.png (τѧιк) 01:21, 19 July 2010 (UTC)

I do see an indirect problem with this skill. Normally, you would consider your three pet slots in a manner of, 'how should I diversify these slots so I'll always have a right pet for given situation'. With this skill, you're pretty much pushed to making one pet survivable enough to work as 'tank', and every other pet into as much DPS as possible. If in future we'd get option for having more than three pet slots, it would still promote throwing all the remaining slots into optimal DPS. In other words, instead of thinking 'I should train one pet for situations where I'll need a strong damage dealing ability', you're encouraged to think 'every little bit of DPS I can squeeze out from any and all the pets will count, when I alpha'. Kitsunebi 04:30, 25 September 2010 (UTC)

Nahh, the skill is an Elite, it will have a rediculous recharge (probably 720 seconds) making it not very viable to rely on for primary offense. It will only pump your DPS mildly, and only whilst the skill is in effect. - Infinite - talk 04:32, 25 September 2010 (UTC)

Mechwarriors reference[edit]

In the Battletech/Mechwarrior series, an Alpha Strike was when a machine fired every single one of it's weapons at once, often resulting in it overheating and shutting down. Thought I'd just throw that out there. --Sage Talk 17:01, 18 July 2010 (UTC)

nice one ;) ,,"Klumpeet",, 17:08, 18 July 2010 (UTC)
By that logic we should also mention EVE-Online, where "alpha strike" is the term used when describing the initial volley of damage. :S --SirrushUser Sirrush sig.jpg 17:10, 18 July 2010 (UTC)
Guys... it comes from the Vietnam war. Battletech and Eve Online have nothing to do with this. Chriskang 17:30, 18 July 2010 (UTC)
Oh I know that, I was just saying that if we get one silly reference, we should also get the other one(s). --SirrushUser Sirrush sig.jpg 17:56, 18 July 2010 (UTC)
I wouldn't call it silly. If this was the case, then the reference to Zero Wing in For Great Justice in GW1 would be silly too. It's just a possible outside reference. --Sage Talk 04:15, 19 July 2010 (UTC)
For Great Justice went along with the internet meme at the time. I haven't seen any Alpha Strike Mechwarrior videos on youtube. EiveTalk 20:01, 20 July 2010 (UTC)

Alpha strike comes from the game itself. It's not really a meme. It's just a type of firing pattern in game. This is the defintion of it according to Battletech--Sage Talk 01:23, 22 July 2010 (UTC)

It is a U.S. Navy term coined in, as Chriskang stated earlier, the Vietnam War. The Mechwarrior series weren't even the first games to use the term and the skill bears no relation to the term in the Mechwarrior series, it would be a stretch to say that this skill is a reference to the Mechwarrior series. -~=Ϛρѧякγ User Sparky, the Tainted guided sig.png (τѧιк) 23:03, 22 July 2010 (UTC)
It does make sense considering the comparison to the Battletech/Mechwarriors one, guys, even if it wasn't the original use of the term. It also makes sense in comparison to strike package, the "more widely used" term meaning the same thing: "a group of aircraft with different capabilities that are launched together to perform a single attack mission" (a group of creatures with different capabilities including skills and stats, all attacking at once). I'm more inclined to believe that ANet's devs drew inspiration from an animated television series than a military term, given their history of inspiration, but I think it'd be fine to note both as possible sources, especially since the Battletech one was probably inspired by the Navy one, imo. --Kyoshi User Kyoshi sig.png (Talk) 01:44, 27 July 2010 (UTC)

(Reset indent) You guys need to Google more: [1] [2] [3] Mediggo 11:01, 6 October 2011 (UTC)

Alpha spike[edit]

alpha strike + Feral Signet sounds pretty nice if it is possible Venom20 User Venom20-icon-0602-sm-black.png 23:28, 23 August 2010 (UTC)

We've seen various Elite skills block out the entire skill bar until the Elite's effect wears off, so they might go with a temporary effect-cancel on the signet to avoid overpowering. On the other hand they might not, turning this into serious synergy. :) - Infinite - talk 23:39, 23 August 2010 (UTC)
It might just not affect the pets temporarily brought into battle. -~=Ϛρѧякγ User Sparky, the Tainted guided sig.png (τѧιк) 01:34, 24 August 2010 (UTC)
Perhaps, but only way to know for sure would be to test it ;). Venom20 User Venom20-icon-0602-sm-black.png 03:44, 24 August 2010 (UTC)
I will do that, just as soon as GW2 comes out, assuming nobody beats me to testing it. -~=Ϛρѧякγ User Sparky, the Tainted guided sig.png (τѧιк) 04:37, 24 August 2010 (UTC)
My biggest concern is that it would be effectively useless unless all of your pets are amphibious. Since I'm planning to have one terrestrial, one aquatic and one amphibious pet, this would never give me full benefit.--173.55.48.60 22:59, 14 March 2011 (UTC)
I'm sure there will be plenty of Ranger elites to choose from. EiveTalk 23:02, 14 March 2011 (UTC)

Development Update[edit]

With the recent development update, it would seem this Elite's descriptions is no longer pertinent to the game as we know it. I haven't been around much to know the proper thing to do to the page, so I figured I may as well bring it to someone's attention.--Corsair@Yarrr 08:31, 7 November 2011 (UTC)

It is still possible that the skill exists, where you know call out up to four pets (as long as they can exist in the environment). But you are correct, I will tag it with an outdated tag. Good eye. Venom20 User Venom20-icon-0602-sm-black.png 14:38, 7 November 2011 (UTC)
My guess, is that it will call out the two you currently have equipped for that environment. --Moto Saxon 15:32, 7 November 2011 (UTC)
Not necessarily, remember than amphibious animals can occupy any slot Venom20 User Venom20-icon-0602-sm-black.png 18:20, 7 November 2011 (UTC)
just to clarify, the update said we have 4 pet slots. 2 slots dictate which pets we want access to while on land and 2 dictate the in water pets. if you are on land you can only swap between the two pets you have equipped in the on land slots. yes, amphibious can be equipped in either a land or water slot. so if you are on land and use alpha strike, it may just summon both pets you have equipped in your on land slots. --Moto Saxon 18:49, 7 November 2011 (UTC)
Agreed. But it seems this elite would be much weaker than average if it's implemented this way. User:Glastium Glastium | talk 19:01, 7 November 2011 (UTC)