Superior Rune of Scavenging/history
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August 22, 2023
- 6th bonus adjusted with introduction of Relic system.
“Double-click to apply to a piece of armor.
- (1): +25 Condition Damage
- (2): +35 Vitality
- (3): +50 Condition Damage
- (4): +65 Vitality
- (5): +100 Condition Damage
- (6): +20% Poison Duration
— In-game description
November 13, 2018
- Rune update:
- Unchanged
- changed to +35 Vitality
- Unchanged
- Changed to +65 Vitality
- Unchanged
- Add +20% Poison Duration
“Double-click to apply to a piece of armor.
- (1): +25 Condition Damage
- (2): +35 Vitality
- (3): +50 Condition Damage
- (4): +65 Vitality
- (5): +100 Condition Damage
- (6): +20% Poison Duration; convert 7% of your vitality into condition damage.
— In-game description
May 20, 2016
- Superior Rune of Scavenging: Fixed a bug that disabled the leeching aspect of this rune from dealing damage. Fixed a bug that added healing power contribution to this item.
March 16, 2015
- Superior Rune of Scavenging: The fourth bonus (steal life when using a healing skill) of this rune set will now function properly after resurrection.
January 27, 2015
- Superior Rune of Scavenging: Rune of Scavenging has been added to PvP.
April 15, 2014
- All rune sets have been reworked and rebalanced. The bonuses have been updated to be much more consistent for each bonus slot. A lot of the power on each rune set has been shifted toward the later bonus slots to promote wearing a full set of runes. Below is the list of the superior version of every rune set, as they were all changed. Please note the following about major and minor runes:
- All major runes have 60% of the stats and proc chances of the superior version of the rune.
- All minor runes have 40% of the stats and proc chances of the superior version of the rune.
- Superior Rune of Scavenging:
- Reduced condition damage bonus from 28 to 25.
- Increased chance from 5 to 25%. Increased cooldown from 15 to 25 seconds.
- Reduced condition damage bonus from 55 to 50.
- Decreased cooldown from 15 to 10 seconds.
- Unchanged.
- Unchanged.
“Double-click to apply to a piece of Armor.
- (1): +25 Condition Damage
- (2): 25% chance when struck to cause your next attack to steal life. (Cooldown: 25s)
- (3): +50 Condition Damage
- (4): After using your healing skill, your next attack skill steals health. (Cooldown: 10s)
- (5): +100 Condition Damage
- (6): 7% of vitality is converted to Condition Damage.
— In-game description
September 03, 2013
- Superior Rune of Scavenging: Rune of the Scavenger now grants condition damage and life steal.
“Double-click to apply to a piece of Armor.
- (1): +28 Condition Damage
- (2): 5% chance when hit to cause your next attack to steal health. (Cooldown: 15s)
- (3): +55 Condition Damage
- (4): After using your healing skill, your next attack skill steals health. (Cooldown: 10s)
- (5): +100 Condition Damage
- (6): 7% of vitality becomes condition damage.
— In-game description
Original version
“Double-click to apply to a piece of Armor.
- (1): +28 Condition Damage
- (2): +7% Magic Find
- (3): +55 Condition Damage
- (4): +13% Magic Find
- (5): +100 Condition Damage
- (6): +15% Magic Find; Increased Gold from Monsters
— In-game description