Superior Rune of Grenth/history
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August 22, 2023
- 6th bonus adjusted with introduction of Relic system.
“Double-click to apply to a piece of armor.
- (1): +25 Condition Damage
- (2): +10% Chill Duration
- (3): +50 Condition Damage
- (4): +20% Chill Duration
- (5): +100 Condition Damage
- (6): +20% Chill Duration
— In-game description
November 13, 2018
- Rune update:
- Unchanged
- Unchanged
- Unchanged
- +20% Chill duration
- Unchanged
- chill nearby foes after using a healing skill. (Cooldown: 10 Seconds)
“Double-click to apply to a piece of armor.
- (1): +25 Condition Damage
- (2): +10% Chill Duration
- (3): +50 Condition Damage
- (4): +20% Chill Duration
- (5): +100 Condition Damage
- (6): +20% Chill Duration; chill nearby foes after using a healing skill. (Cooldown: 10 Seconds)
— In-game description
April 15, 2014
- All rune sets have been reworked and rebalanced. The bonuses have been updated to be much more consistent for each bonus slot. A lot of the power on each rune set has been shifted toward the later bonus slots to promote wearing a full set of runes. Below is the list of the superior version of every rune set, as they were all changed. Please note the following about major and minor runes:
- All major runes have 60% of the stats and proc chances of the superior version of the rune.
- All minor runes have 40% of the stats and proc chances of the superior version of the rune.
- Superior Rune of Grenth:
- Decreased condition damage bonus from 28 to 25.
- Reduced chilled duration bonus from 20 to 10%.
- Decreased condition damage bonus from 55 to 50.
- Increased chance from 5 to 25%.
- Unchanged.
- Added +20% chill duration.
“Double-click to apply to a piece of Armor.
- (1): +25 Condition Damage
- (2): +10% Chill Duration
- (3): +50 Condition Damage
- (4): 25% chance when struck to cause chill for 3 seconds. (Cooldown: 30s)
- (5): +100 Condition Damage
- (6): +20% chill duration; when you use a healing skill nearby foes are chilled for 3 seconds. Cooldown: 10s[sic]
— In-game description
October 01, 2013
- This has been updated to correctly display "Chill Duration" instead of "Frozen Duration."
- This now applies the listed cooldown (10 seconds).
- This has been updated to properly give its six-piece bonus.
Original version
“Double-click to apply to a piece of Armor.
- (1): +28 Condition Damage
- (2): +20% Chilled Duration
- (3): +55 Condition Damage
- (4): 5% chance to cause chill for 3 seconds when hit. (Cooldown: 30s)
- (5): +100 Condition Damage
- (6): When you use a healing skill nearby foes are chilled for 3 seconds. (Cooldown: 10s)
— In-game description