Scout the Abbey Ruins with the Bane Warband
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Scout the Abbey Ruins with the Bane Warband
- Location
- Abbey Ruins
(Plains of Ashford)
Devast District
(Plains of Ashford) - Event type
- Dynamic event
Interactive map |
Interactive map |
Scout the Abbey Ruins with the Bane Warband is a level 10 dynamic event that starts in Devast District and leads to Abbey Ruins.
Objectives[edit]
- Protect the Bane warband.
Rewards[edit]
Reward tier | Experience | Karma | Coin |
---|---|---|---|
Gold | 472 | 63 | 14 |
Silver | 402 | 54 | 12 |
Bronze | 354 | 48 | 11 |
These are the expected rewards for a level 10 player. Higher level players receive dynamically adjusted rewards.
NPCs[edit]
Allies[edit]
Foes[edit]
- Ascalonian Archer
- Ascalonian Captain
- Ascalonian Citizen
- Ascalonian Fighter
- Ascalonian Healer
- Ascalonian Mage
- Ascalonian Peasant
Dialogue[edit]
- Event start if Spirit Hunter Camp was successfully defended
- Maris Spiritbane: Good work, soldiers. I'm pleasantly surprised. Prepare for a counterattack in to the ruins.
- Loculus Wildbane: Locked and loaded, sire.
- Varian Ironbane: Just let me at 'em.
- Event start if Spirit Hunter Camp was lost and retaken
- Maris Spiritbane: Shore up the defenses. First priority is to resecure this position.
- Loculus Wildbane: Sir, yes sir!
- Varian Ironbane: Right away!
- Loculus Wildbane: Camp is clear, sir!
- Maris Spiritbane: Very well. Time to go on the offensive.
- Arriving at the ruins
- Maris Spiritbane: It's about time that we cleared this place out. Into the ruins!
- Event success
- Varian Ironbane: That should shut 'em up for a while.
- Loculus Wildbane: You just had to say it, didn't ya?