Guild Wars 2: Heart of Thorns content

Chuka and Champawat (skin)

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Disambig icon.png This article is about the skin unlocked in the wardrobe. For the weapon, see Chuka and Champawat.
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Chuka and Champawat.png

Chuka and Champawat

Skin type
Short bow
Set
Legendary weapons
Rarity
HLegendary
Chat link
External links
API

Chuka and Champawat.jpg

Click to enlarge

Chuka and Champawat is a Legendary weapon skin.

Acquisition[edit]

Notes[edit]

Chuka and Champawat is a tiger-themed shortbow, sporting an intricate design with a red and gold color scheme. The grip of the bow is decorated by a glowing red tear-shaped orb, framed by two symmetrically positioned rearing gilded red-eyed tigers, both facing the outer tips of the bow. The tails of the tigers are intertwined below the gemstone and are above the wielder's hand when the weapon is drawn. Both upper and lower limb of the bow are primarily covered by red, slightly curved wood ornaments, which emit a faint black and red aura.

Aura[edit]

  • The torso and the wrists of the character have an orange-red aura with alternating effects similar to the Torment condition visuals when the weapon is drawn.

Draw/Stow effects[edit]

  • Upon drawing the bow, the spirits of two tigers, Chuka and Champawat, "enter" the weapon and "empower" the player character, who grows slightly in size with the upper body being shrouded in a light reddish glow. A warping sound accompanied by a faint roar is heard in the background. A cyclone-like vortex of orange-red light, shaped in a three-clawed way, surrounds the character briefly.
  • Upon stowing the bow, the vortex, slightly smaller this time, reappears and vanishes in the weapon. The player glow ceases as well.
  • Upon movement, the tips of the bow leave an orange-red trail.

Footfalls[edit]

  • For a few seconds, intensively glowing red-orange claw marks adorn the ground.

Skill effects[edit]

  • Projectile effects: tiger spirits shoot out of the bow, which leave a faint contrail of the same color and shape as the claw mark footfalls.

Kill animations[edit]