Talk:Structured PvP
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Oh, good, I was wondering about that.... -- Armond Warblade
22:55, 5 January 2008 (UTC)
- Yes, there is a reason for you to buy GW2. :) Lord Belar 00:00, 6 January 2008 (UTC)
- Even though they're implementing this, I reckon I'll still play PvP a lot in Guild Wars 1. :D --
Tr33zon (Talk - Contribs) 17:54, 7 January 2008 (UTC)
- Many people won't get GW2, so GW1 will still be active, for a time. But I'm glad Izzy won't be needed for PvP here, if it's all "balanced". But then again, Izzy did the "balancing" in GW1, so... Calor (t) 21:29, 7 January 2008 (UTC)
- GW2 PvP would have to be pretty bad (or absorbing) for me to do GW1 PvP over GW2 PvP. I also theorize that non-PvP characters won't be able to PvP, which makes me /sad. Though it'd make it even more impressive to see Tommy Equals Ftw in full black fissure armor with tormented shield and crystalline sword. -- Armond Warblade
07:55, 9 January 2008 (UTC)
- There are no PvP or PvE characters in Gw2. There isn't any real information about how it works around.
Jeff Strain says this here: "...we're going to take it one step further by doing away with the unlocking mechanisms we have in Guild Wars 1. If players want to go straight in to the pure e-sport PvP style of play in Guild Wars 2, they'll be able to take their existing character - and there's no difference between a role-playing character and a PvP character - into this e-sport arena area and immediately have access to all of the skills and weapons and items in the game without having to unlock them."
Nice innit? --Aspectacle 22:45, 9 January 2008 (UTC)- I suppose that's a good compromise, so long as there's a forced level and statistics change once you enter the arena. -- Armond Warblade
07:37, 10 January 2008 (UTC)
- so let me get this right....you can make a character and work on him for RP but if you dont want him to be an RP character you can PvP and armor and skills and weapons will already be unlocked? but if you wanted to you can move him back into RP and play him? but not keep the skills weapons and armor? am i right--FrekyElf
- Yes - that sounds about right from what I've read. Of course we haven't heard anything about this for over a year and these things can change. --Aspectacle 23:05, 13 May 2008 (UTC)
- so let me get this right....you can make a character and work on him for RP but if you dont want him to be an RP character you can PvP and armor and skills and weapons will already be unlocked? but if you wanted to you can move him back into RP and play him? but not keep the skills weapons and armor? am i right--FrekyElf
- I suppose that's a good compromise, so long as there's a forced level and statistics change once you enter the arena. -- Armond Warblade
- There are no PvP or PvE characters in Gw2. There isn't any real information about how it works around.
- GW2 PvP would have to be pretty bad (or absorbing) for me to do GW1 PvP over GW2 PvP. I also theorize that non-PvP characters won't be able to PvP, which makes me /sad. Though it'd make it even more impressive to see Tommy Equals Ftw in full black fissure armor with tormented shield and crystalline sword. -- Armond Warblade
- Many people won't get GW2, so GW1 will still be active, for a time. But I'm glad Izzy won't be needed for PvP here, if it's all "balanced". But then again, Izzy did the "balancing" in GW1, so... Calor (t) 21:29, 7 January 2008 (UTC)
- Even though they're implementing this, I reckon I'll still play PvP a lot in Guild Wars 1. :D --

