User talk:Warzog/Archive 2

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While researching, I discovered this, which is an Elite Kurzick Mesmer GW1 outfit side-by-side with what is supposedly it's GW2 version.
Well, actually, the image is from the designing-humans Anet blog page, and was intended to show the improvements to the character models.
One can't help but wonder about the choice of a GW1 Mesmer, and a GW2 Mesmer look alike.
Since clothing can be worn by any character of a given race (in GW2,) and any profession can wear any armor of their weight class (again, in GW2,) AND, all scholar professions now have masks & gloves (see the Heritage armor,) one must wonder, and ask, Why do they keep referring to the Mesmer?
I believe that once Anet released images of GW2's outfits, many of which resemble GW1's Mesmer outfits, (which are amongst the best looking outfits in GW1), and fans saw them as such, Anet ran with the idea, and has fed the rumor to keep us in the dark as to what the real 8th profession is.
My reason for believing that is that during one of the eariest screen shots, several characters were fighting a monster in a pond or river. The Elementalists were obvious, as were the Warriors, but there were several characters in the image with various weapons, and they each had a Krytan_Drakehound nearby. Despite every attempt at getting more information on what was obviously the Ranger, Anet refused to comment on that image in any way.
And yet, Mesmers are inferred at every turn. (It reminds me of the old slight of hand tricks, keep 'em looking at this hand, so they don't see what that hand is doing.)

--Warzog 03:32, 10 September 2011 (UTC)

Artificer[edit]

Well, I guess that would make sense. Except that we already have the artificer. Mediggo 06:33, 14 September 2011 (UTC)

Interesting, didn't know that. The DDO's Artificer seemed to fit the clues we have to date. Hmmm... Back to the drawing board...--Warzog - talk 21:28, 14 September 2011 (UTC)

Your profession rant[edit]

Hi, I read your user page, and I think your points are really interesting (and thanks for the high-contrast version of the silhouette, I never saw that one ! ^^). However, it seems you missed a few points.

  • As User:Saxon pointed on his talk page, Colin said the Ritualist wasn't in the original release of GW2. Thus eliminiating him as a candidate.
  • The dervish's robes, while medium armor in GW1, could absolutely make sense as light armor.
  • I'm not as convinced as you appear that the silhouette is, in fact, a Norn. Her proportions could just as easily fit either a human or a sylvari. In the case of a human, the Purple Fan Lady remains a valid candidate as a profession, even with the fact that you pointed out — that each GDC-esque concept art was same race as the silhouette in the profession reveal so far.
  • It seems very dubious to me that the "at least 2 professions with pets" can be used as an argument. A traditional pet is the Ranger's profession mechanics — since profession mechanics are the most unique thing about them, you'll probably not have a similar feature for the eighth profession. I think it's rather safe to assume that either minions, turrets or spirit weapons can be considered pets.
  • I can't find the source, but it seems to me that it was mentioned at one point (before or shortly after the Thief's reveal, IIRC) that the final returning profession would return with a severe overhaul of its mechanics.

I'm a Mesmer supporter, sure, so I'm probably biased, but it seems to me that, especially this last point (which I realize would have much more strength if I was able to find my source), point to the Mesmer — his mechanics in GW1 were mostly hexes and energy denial, and at the time of said statement, hexes didn't exist in GW2 already, and now energy (in the traditional sense of it) doesn't exist anymore. Which would require the announced overhaul.

Well, there're my remarks. -Alarielle- 22:12, 14 September 2011 (UTC)

I'm a mesmer supporter too, I guess (because they have made it so plain obvious imo). Of course, I understand that people try to find more behind it, but I personally don't believe there is.
  • None of the shadow-preview things of the professions were very accurate. Could you make out a charr holding a bazooka out of that left one? I couldn't.
  • Most of the ritualist mechanics have been integrated into the engineer, so I think it's rather safe to say he's not it. --TalkpageEl_Nazgir 07:20, 15 September 2011 (UTC)
Most ritualist mechanics? What about spirits and spirit weapons? Mediggo 07:42, 15 September 2011 (UTC)
Spirits = turrets. Spirit weapons... Not so much. Spirits were actually my main points, plus that the engineer is a support class. --TalkpageEl_Nazgir 08:22, 15 September 2011 (UTC)
The only thing turrets have in common with ritualist spirits is that they both are immobile summons. Every profession can also play any role, so that point is somewhat moot as well. Mediggo 08:36, 15 September 2011 (UTC)
Immobile summon, 1 at a time of each, you have types which do damage, hinder enemies, and help allies. How is this not related to spirits? --TalkpageEl_Nazgir 08:47, 15 September 2011 (UTC)
Every skill in either GW1 or GW2 is supposed to do damage, control enemies or support allies. Point for 1 at a time restriction, though, it differentiates them from minions. Mediggo 09:06, 15 September 2011 (UTC)
"you have types which do damage, hinder enemies, and help allies" - Can you give an example of a skill that does none of these things? :P User A F K When Needed Signature Icon.png A F K When Needed 19:14, 15 September 2011 (UTC)

(reset indent) I could definitely say the Engineer's silhouette was a charr holding some kind of firearm, actually. As for the spirit weapons — these are basically another kind of buff, which are all replaced by the Boon system, so of course the spirit weapons don't appear in GW2. Oh, also, I did say it was a quote from Colin, not my opinion about it. -Alarielle- 10:57, 15 September 2011 (UTC)

You probably meant that gw1:weapon spells do not appear in GW2, not spirit weapons. But yeah. Those two skill types are related in another point of view: Both skills involve summoning a spirit/entity to aid the user. Mediggo 11:12, 15 September 2011 (UTC)
Yeah, I meant weapon spells ^_^' -Alarielle- 14:55, 15 September 2011 (UTC)

After re-reading all of this, I couldn't help but notice that the Ritualist may not be the most played profession in GW1 by the above individuals.

Stating that the Ritualist is a support profession, or that spirits are stuck in one spot, it is doubtful that anyone here has played the Offensive Spirit Spammer build, with the Summon Spirits skill.
Eight spirits, summoned to you, and healed, as you move, makes a solo Ritualist a potent offensive unit.
Most pug's look for support Ritualist's when they can't find a Monk, and don't even know what an Offensive Spirit Spammer can do.
Of course, just like the Necromancer, any Ritualist to appear in GW2 would probably be gimped by being limited to one spirit at a time.
And (IMHO) stating that an Engineer is anything like a Ritualist is ridiculous. An Offensive Spirit Spammer could easily wipe out an Engineer and it's stupid turrets. But, then again, what GW1 or GW2 profession couldn't?
Can you guess what my least favorite GW2 profession is? (It used to be the Guardian)--Warzog - talk 03:29, 28 September 2011 (UTC)

(Reset indent) Outside of stupid gimmicks (what Guild Wars 1 PvE is all about these days), X profession is designed for Y role. In this case, X = Ritualist and Y = support. This can be said of any GW1 profession. Furthermore, sign your comments, and intend your comments properly into the chain of comments by using colons (:), thank you. Mediggo 06:18, 28 September 2011 (UTC)

  1. I did not indent as I was adding a new thought to the heading "Your profession rant" and not a comment on any specific statement.
  2. I did sign that post, at the end, creating seperate lines for seperate thoughts along the way. As I have in the other two headings, and as Alarielle did at the top of this heading.
  3. --Warzog - talk 20:49, 28 September 2011 (UTC)

Not a Rant[edit]

I wasn't trying to rant, sorry if it came across that way...
As I was trying to say at the top of this page, it seems quite strange, to me, that Anet is so tight lipped about every aspect of GW2, and yet, keeps hinting about the Mesmer.
IIRC, regarding the image I mentioned above, the only official response was the infamous, "There are at least two professions with pets," line.
(Which, of course, leads one to believe that there are two professions which can have the Krytan_Drakehound as a pet, not that anything on the planet may be called a pet.)
That image was released May 26th, 2010, the Ranger was announced July 14th, 2010.
Based on that, combined with the the things we've known about:
such as the Sylvari rework (Done last year but not released 'til a month or so, ago)
the Asuran rework we all new would take place, but was only released this week.
Not to mention my prediction, "Well, as I see it, ALL of the original six professions, which were in all three GW1 campaigns, will return in GW2, except that the Monk will become a "Paladin"-like profession, (the second soldier class.) (The concept art of the armored female with a shield and mace is washed in GW1's Monk blue.) The Assassin's Concept art is pure black and white, which makes me believe it's had a severe overhall from GW1, possibly to make it more like the D&D rogue.--Warzog Watch your six! 20:32, 21 June 2010 (UTC)"
(For which we've waited over a year to have confirmed.)
And yet, we keep getting hints about the Mesmer.
Now, don't get me wrong, I'm not a Mesmer hater, My Mesmer has several outfits, completed everything, and was one the easiest I had at getting Legendary Survivor.
The only GW1 professions I don't like are the Paragon, and since the skill rework-the Dervish.
My user page simply provided me with a place to combine my thoughts, and attempt to see if, and/or what, the alternatives to the Mesmer could be, if Anet is, in fact, misleading us.
--Warzog - talk 21:24, 16 September 2011 (UTC)
Added thought: If anyone knows where the "Two profession with pets" statement was made, could you place a link here?--Warzog - talk 21:29, 16 September 2011 (UTC)
I definitely couldn't. And I know it's not a rant, it's just that I didn't see how else I should name it x) -Alarielle- 22:19, 16 September 2011 (UTC)
How 'bout: "8th Profession Speculation"? (I forgot, speculation is a 4-lettered word here.) lol--Warzog - talk 22:26, 16 September 2011 (UTC)

Happy?[edit]

Waiting for news is murder... So, I've been searching the net for more clues...
It's been stated, “What we’ve said at some point is people who enjoy that [Mesmer] play-style will be happy,” added NCSoft’s Jon Peters, “But no more than that.”
Can't find the exact quotes, but IIRC, the same thing was said about folks who enjoy the Assassin, Monk, and Ritualist play-styles.
The Thief is for the Assassin fans, and if you enjoyed playing a Critical Barrager Assassin (Bow wielder) in GW1, you'll like the Thief. Otherwise, not as much.
The Guardian is for the Monk fans, and if you enjoyed playing a 55Monk build in GW1, you'll like the Guardian. Otherwise, not as much.
The Engineer is for the Ritualist fans(?), because both can summon things prior to a battle? I can't say I enjoyed the Ritualist for that reason, maybe others can?
As each of the aforementioned examples takes, what I consider to be, a very narrow view of what a profession's play-style is, I can't help but wonder what their take on a Mesmer's play-style is.
Will they focus on the Mesmer's Domination skills, "to disrupt and damage your enemies for their actions?"
Will they focus on the Mesmer's Illusion skills, "which deceive your enemies and hinder their movement, attacks, and ability to cast spells?"
Will they focus on the Mesmer's Inspiration skills, "which steal Energy from enemies, remove enchantments, and prevent damage?"
With no Hex's in Guild Wars 2, I can't figure out how Mesmer fans will be happy in any shape or form.
The lines, "people who enjoy that [Mesmer] play-style will be happy" and "But no more than that." makes me doubt that the Mesmer, itself, will return, but rather, something that has a narrow Mesmer-like play-style.
Combined with my belief (see my user page) that the last profession has an animal companion pet, I still find it hard to believe that the Mesmer will be in Guild Wars 2.
Please take note: This is all spectulation on my part, and as it's posted in MY talk page, it is not intended to outrage or inflame anyone. It's more of a record, for me, to see where I missread the clues, or got them right. (I love mysteries, and this one is a whopper!)
--Warzog - talk 22:18, 7 December 2011 (UTC)