User talk:Chieftain Alex/sandbox
At least the dpl list highlights why recipe sheets should use the crafting infobox.--Relyk ~ talk > 20:01, 7 January 2013 (UTC)
- Lol, so accidentally, I've created a list of items that need their infobox updated? D: oh gee. Chieftain Alex 20:26, 7 January 2013 (UTC)
- It's just something I've been bitching about and trolling ishmael with: User_talk:Dr_ishmael#Recipe_sheets_and_infobox--Relyk ~ talk > 20:31, 7 January 2013 (UTC)
charts[edit]
I wanted to use:
{{#ask: [[User:Chieftain Alex/sandbox/line#Heavy Bag of Coins Drop Rate data]] | ?Has drop rate data contributor | ?Contains coin | format = jqplotseries | theme = simple | charttype = scatter | labelaxislabel = Contributor | numbersaxislabel = Coin | datalabels = none | chartlegend = ne | direction = vertical | height = 1200 | width = 1200 | link = none | headers = show | mainlabel = - }}
(previously threw error because has type::number hadn't been set on the property page) >.> -Chieftain Alex 12:58, 28 July 2013 (UTC)
- What is that crazy thing o.O That being said, you don’t want to use a scatter plot for drop rate research but a histogram. poke | talk 13:40, 28 July 2013 (UTC)
- Oh well, this thing does not support histograms natively, so FML… poke | talk 13:56, 28 July 2013 (UTC)
- I'm just looking through all the formats trying to find something that would work. -Chieftain Alex 14:09, 28 July 2013 (UTC)
- Oh well, this thing does not support histograms natively, so FML… poke | talk 13:56, 28 July 2013 (UTC)
- We could use variables to store the frequency for each coin amount, and then at the end of the page set an X-Y coordinate for each point (e.g. X=1000 coins, Y=2 occurances) on a scatter graph. its just that its going to be a very long flat boring graph unless we grouped the amounts into say 50 increments. -Chieftain Alex 11:27, 29 July 2013 (UTC)
- User:Chieftain Alex/sandbox8 ^^^ pretty happy with that. -Chieftain Alex 08:24, 30 July 2013 (UTC)
- smw:Help:Jqplotchart_format#Parameters - not sure if the "distribution" parameter would create a histogram if used properly. needs research. -Chieftain Alex 09:30, 30 July 2013 (UTC)
Recipes for feast recipe sheets[edit]
(awkward query, worse wiki-coding). I'm suprised that feasts of the same level don't require the same amounts of "core" ingredients (crystals/wine/tokens) -Chieftain Alex 23:29, 14 October 2013 (UTC)
- I can see 88 feast recipes in the api spreadsheet... -Chieftain Alex 23:43, 14 October 2013 (UTC)
PvP armor[edit]
Unfortunately I trashed my PC this afternoon (powercut + installing applications...), and thus lost the spreadsheet I had been working on with these values - I'd filled out all the tiers + races on the offline version. (-_-) Chieftain Alex 18:38, 7 August 2015 (UTC)
Event Timer[edit]
Hihi. So far I've played around a bit with the colour scheme. Unsure about some of the fade elements used in the Heart of Thorns section (I think PoF is much cleaner), but otherwise I think it gives a good idea of the thought process. Reverielle (talk) 09:01, 17 October 2019 (UTC)
- I like the HoT fade elements! I think it's a good way of communicating the "pre/post-event" nature of those events. One thing I would suggest though is keeping the use of light/dark consistent throughout all the timers -- currently, some of them are light during downtime and dark during events, others are the opposite. —Idris 09:02, 17 October 2019 (UTC)
- The live timers have light downtime and dark events; I recommend keeping that coloring scheme. --BuffsEverywhere (talk) 09:32, 17 October 2019 (UTC)
- Great job so far Reverielle. I really like the consistency of using the same colours for each category. I've tweaked some of the colours and removed the fade because, imo, the fade looks out of place.
- Idris might be right about tones - I'm crap at picking matching tones.
- As to whether the interesting events have dark or light, I'm not bothered which way around it goes. Whichever is the nicer colour I guess. -Chieftain Alex 18:15, 17 October 2019 (UTC)
- Okay after a bit of encouragement on discord we've come from 1 to arrive at 2. Looks fine imo. -Chieftain Alex 19:43, 17 October 2019 (UTC)
It looks good to me. Yes, the light-dark point is good. My (limited) understanding of colour is that lighter colours come to the 'foreground' whilst darker tones go to the 'background' in a painting/image. But really that's irrelevant I guess as long as it's consistent like mentioned, and is hardly an issue anyways when using fluro colours (such as the Verdant Brink scheme in 2). I wasn't overly sold on the fade myself, was just playing around. Though it could be argued it does make thematic sense for some pre/post-events I think it's cleaner (and more importantly more consistent) without. The colours themselves? Well that's entirely up to personal preference so I think almost anything works, at the end of the day I was hoping the changes would make things generally a bit clearer across the board and I think it does that. I hope you all think so too. Reverielle (talk) 21:41, 17 October 2019 (UTC)
- Thanks again for having a go at changing the colours; comparing the current live theme with these colours really emphasises just how poor my colour choices have been since heart of thorns release. I will implement the changes tomorrow or at the weekend at the latest. --Chieftain Alex 05:57, 18 October 2019 (UTC)