User:Endrosz/2016 January

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Update - January 26, 2016[edit]

New Features and Content[edit]

Enhanced Squad UI[edit]

  • Squads will now have access to squad markers.
    • Squad markers can be placed on a location in the world as well as on targetable items, players, and NPCs.
    • There are eight marker types, each of which has a unique color and symbol.
    • See the Squad section of the Control Options menu [F11] for key bindings related to placing and removing markers.
  • A new Groups category has been added to the General Options menu [F11]. This contains the following options:
    • Select whether to show all commander tags.
    • Use the Simple Party UI (moved from User Interface options).
    • Clear all squad markers regardless of key binding as opposed to having to clear location and target markers separately.
  • Squad Commanders can now appoint lieutenants to take care of administrative tasks. Lieutenants will have the authority to perform the following tasks:

Gliding in Central Tyria[edit]

  • Gliding is now enabled in Central Tyria. Gliding masteries earned in Heart of Thorns will function in allowed Central Tyrian maps:
    • Gaining the Basic Gliding Mastery now allows for the glider to be used in Central Tyria as well as Heart of Maguuma maps.
    • All cities and open-world maps have gliding enabled. Specific areas will still prevent glider use in order to limit exploits.
    • Gliding remains disabled in dungeons and story instances in Central Tyria.
    • Gliding remains disabled in all PvP and WvW maps, except for the Heart of the Mists.

General[edit]

  • Supporting your allies will now contribute toward earning rewards for killing enemies and damaging event bosses. The actions listed below now cause a percentage of the target ally's damage dealt for the next several seconds to also count toward your participation. In addition to that, damaging an enemy's defiance bar will also grant you some participation toward receiving rewards from that enemy. In order to discourage AFKing with boon-applying auras, you must still be actively attacking targets to receive rewards from them.
    • Applying boons to an ally (small percentage).
    • Removing conditions from an ally (small percentage).
    • Reviving an ally (large percentage).
    • Healing an ally (percentage scales based on how much healing is given).

World vs. World[edit]

Automatic Upgrade Update
  • The Secured, Reinforced, and Fortified objective upgrade levels now occur after having delivered or received a certain number of dolyak caravans rather than being timer driven.
    • This change was made to increase the importance of both maintaining allied supply lines and denying enemy supply lines.
    • The dolyaks required are 20/40/80 dolyaks for secured/reinforced/fortified respectively at all objective types.
  • Camps upgrade when caravans are delivered to another objective. Towers, Keeps and Castles upgrade when caravans arrive at their objective.
Points per Kill
  • Each enemy player killed in WvW now grants 1 point of War Score to your team.
Combat Revive Change
  • Players will no longer be able to revive defeated players while in combat. They will still be able to revive downed players.
General
  • Catapults, Superior Catapults, and Guild Catapults have had their supply costs reduced by 10.

World Bosses[edit]

The Shatterer