User:Bahamut731lp/Mockups

From Guild Wars 2 Wiki
Jump to navigationJump to search

I will post my UI mockups here, organized into different subsections with images and explanations.

Guild Missions[edit]

First Guild Mission Mockup I've made. It started an interesting discussion over at Reddit

These were heavily inspired by WoodenPotatoes and his talk about improving the guild missions in the PoF era.

Legendary Armory[edit]

After creating these mockups, I went to find WP's video about Legendary Armory. To my suprise, they were almost identical.

I've been wondering how the Legendary Armory would work. For the better visualization, I've made a mockup completely from scratch in Figma (assets were obtained from UI textures in .dat file). The idea is that the Legendary Armory would be another tab in the bank (just like Material storage or Wardrobe), where you could easily see all the unlocked Legendary Items. This would prompt a people who like to complete collections to actually go and obtaion other legendaries. As for the equpping part, the legendary armory would also be a new subcategory in hero panel (just like Equipment, Build, Training, ...). You may ask why to separate them instead of placing them to Equipment. I chose for separation with inventory cluttering in mind. Imagine having a tab, where you would have an equipment from inventory, from builds and also legendary armory. I find it unnecessarily overwhelming for an average player.