Template:Equipment variant table row

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Usage[edit]

This template, in conjuction with {{Item variant table header}} produces a table designed to document the differences between a family of related piece of armor or weapon. Most often, this means a series of weapons or armor with the same name, but different level requirements, rarities, or other properties. Multiple tables can be used on the same page to further categorize the equpiment. It relies on a partially filled out {{Armor infobox}}, {{Back item infobox}} or {{Weapon infobox}} with all fields to be defined by this template left blank in the infobox.

Any properties that all variants have in common should be defined in the infobox instead of in this template, and the columns related to those properties should be hidden. Columns are hidden by specifying <column>=false in the header. Additionally, this table creates subobjects for each item in the table, allowing for searching via chat links and SMW queries. Properties not defined in this template are copied from the infobox.

{{equipment variant table row
| level =
| rarity =
| prefix =
| vendor =
| cost =
| description =
| id = <id>
}}

Parameters[edit]

Header[edit]

These parameters, when set to false, hide the indicated column.

name 
Optional. Use if the canonical name of the piece of equipment is slightly different, such as with a rune or sigil suffix on the equipment from a karma merchant.
icon 
Most pieces of equipment will share a common icon, but some pieces of equipment, such as loot types, have a variety of icons.
level 
Level required to use each variant.
rarity 
Rarity of each variant.
class 
Optional. The armor weight of the component. This column defaults to "false" to be hidden by default.
prefix 
The prefix of each variant. The prefix is often not part of the piece of equipment's name, so if it is not, the prefix can be determined by looking at which attributes it provides and matching it to an existing prefix.
stats 
Uses {{item stat lookup}} to generate stats and attributes based on the variant's type, level requirement, rarity, and prefix. Also displays the piece of equipment in the upgrade slot, if applicable.
vendor 
Who sells each variant. Separate multiple vendors selling the same piece of equipment with a semi-colon.
location 
The location of the vendor.
cost 
What each variant can be bought for.
value 
What each variant can be sold for.
description 
The description for each variant. Most commonly used for karma pieces of equipment with flavor text.

Row[edit]

These parameters define the properties of each variant. Omit any parameters used by columns which are hidden.

icon
Don't include the File: prefix, but do include the file type, most commonly .png.
level 
The level required to equip this variant.
statlevel 
Optional. The level used to compute the piece of equipment's stats, if different from the required level.
rarity 
The rarity of this variant.
class 
Optional. The armor weight of the component. Only set if different between pieces.
prefix 
The prefix of this variant. The prefix is often not part of the piece of equipment's name, so if it is not, the prefix can be determined by looking at which attributes it provides and matching it to an existing prefix.
prefix selection 
if "prefix" is set to "selectable", this parameter should be set to store a comma delimited list of prefixes.
uslot 
The upgrade component that this variant comes slotted with. Omit field if not used by this variant.
vendor 
The vendor which sells this variant.
location 
The location of the vendor.
cost 
The price of this variant, including the type of currency used.
value 
What this variant can be sold for.
description
The description for this variant.
id 
The id of this piece of equipment's variant.
historical 
y/n. Whether the equipment variant is historical (deprecated in favor of "status" below).
status 
Parameter values per Property:Has availability.

Example[edit]

{{item variant table header|icon=false|value=false}}
{{equipment variant table row
 | level = 9
 | rarity = Fine
 | prefix = Mighty
 | vendor = Hunter Block
 | cost = 147 karma
 | description = "Hunting is harder than it looks."<br>— Hunter Block
 | id = 30361
}}
{{equipment variant table row
 | level = 20
 | rarity = Fine
 | prefix = vital
 | vendor = Meinolf Njordson
 | cost = 252 karma
 | description = "Track and kill."<br>— Meinolf Njorson
 | id = 29375
}}
{{equipment variant table row
 | level = 20
 | rarity = Masterwork
 | prefix = vital
 | uslot = Minor Sigil of Force
 | vendor = Meinolf Njordson
 | cost = 504 karma
 | description = "Track and kill."<br>— Meinolf Njorson
 | id = 29365
}}
{{table footer}}
.
Soft Wood Short Bow.png

Hunter's Short Bow

Type
Short bow
Binding
Soulbound on Acquire
Gallery
Soft Wood Short Bow.jpg

Click to enlarge.

Name Level Rarity Prefix Stats Description Vendor Location Cost

Chat link: API
9 CFine Mighty Strength: 162 – 179
+15 Power.png Power
"Hunting is harder than it looks."
— Hunter Block
Hunter Block Queen's Forest 147 Karma.png

Chat link: API
20 CFine Vital Strength: 206 – 228
+29 Vitality.png Vitality
"Track and kill."
— Meinolf Njorson
Meinolf Njordson The Loneholme Range 252 Karma.png

Chat link: API
20 DMasterwork Vital Strength: 224 – 248
+33 Vitality.png Vitality

Minor Sigil of Force.png Minor Sigil of Force

"Track and kill."
— Meinolf Njorson
Meinolf Njordson The Loneholme Range 504 Karma.png

See also[edit]