Talk:Master's Salvage Kit

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Can this be combined with the Doctor's Salvage Kit? 64.134.101.113 18:51, 21 August 2013 (UTC)

The Mystic Forge will only accept kits if they're in a stack of 25. 87.127.117.76 19:41, 19 January 2016 (UTC)

Yes, this is specified at the top of the crafting list  : "Each of the recipes below requires a full-charged kit, i.e. 25 remaining uses." -Darqam (talk) 20:05, 19 January 2016 (UTC)

Salvaging upgrades[edit]

"80% chance of salvaging upgrades."

Is this still a relevant description or it doesn't apply anymore after the November 13, 2018 update? --109.252.109.7 10:04, 26 February 2019 (UTC)

The description got updated when the patch hit, so yes, it's accurate. —Ventriloquist 10:12, 26 February 2019 (UTC)
You maybe didn't notice that I reproduced the link in this description with redirection: upgrades. If you check the preface in that article, the word "salvaging" should have quite different meaning than usually supposed. At least, it doesn't apply to this kit. So, if the description itself is still relevant, the link isn't. --109.252.109.7 07:38, 2 March 2019 (UTC)
This kit has an 80% chance to also salvage runes and sigils slotted in an item. Runes and sigils are upgrade components, so the link is appropriate. I don't understand why you think it is not relevant. -BuffsEverywhere (talk) 09:58, 2 March 2019 (UTC)
Because "Upgrade components placed in items cannot be recovered except by either salvaging the item (with a Black Lion Salvage Kit or Ascended Salvage Tool), or by using an Upgrade Extractor." Runes and sigils no longer can be obtained by salvaging using the common kits (as it was before the aforementioned update), now such kits salvage only their components like Lucent Mote and Charm (ingredient). These components are not the upgrades from the point of common sense, they are more close to raw materials. --109.252.109.7 11:45, 4 March 2019 (UTC)
You are mistaken. The kits do salvage the runes/sigils. You acquire the lucent motes and charms as a result of the runes/sigils being salvaged. --BuffsEverywhere (talk) 12:23, 4 March 2019 (UTC)
You use a terminology trick. The kits salvage not the runes/sigils, but materials, from which they (or other runes and sigils) can be recreated. Yes, it can be imagined that kits salvage runes/sigils and immediately salvage them to the motes or charms, like a quantum transformations which includes virtual particles. But those "virtual" runes or sigils cannot be obtained as a whole, their transformation to the mats is inevitable and cannot be stopped. You really think that this imaginable model is needed to justify the now obsolete expression "salvaging upgrades" (upgrades = upgrade components)? For new people who didn't salvage the armor and weapon before that update, this model would be artificial and beyond the common sense.
"80% chance of salvaging crafting materials from upgrades." — this would be much more correct. --109.252.109.7 08:07, 5 March 2019 (UTC)
Sorry, I think there's been a miscommunication! You can use the word salvage two ways - "I salvaged my sword and got a lump of mithril" (salvage = smash) and "I salvaged a lump of mithril from my sword" (salvage from = extract from). You can tell the two apart because the second uses from (so salvage X from Y) and the first doesn't (it's just salvage Y). I feel like you're trying on insisting that the second usage is the one correct way to use it, but the first way is perfectly acceptable too.
There's also the issue that the description is the official game description, and we generally don't change these. At most we put up a note clarifying how it works. Would this help?
FWIW the Black Lion Salvage Kit doesn't smash runes/sigils into Lucent Motes, and its description reads "100% chance of recovering upgrades". --Imry 08:48, 5 March 2019 (UTC)
That's more reasonable, yes. Sure, we cannot resolve the issue in the official description, but we can give a proper comment about it. I see two options: either the description still reflects the common practice of salvaging of the whole runes and sigils long time before the update (and we may hope that it will be eventually fixed by developers, even though this is not an issue of high priority), or the description is correct, because the developers decided to redefine the term "salvage": it was used in one sense before the update, but now it has another sense (and it would be reasonable to reflect this as a historical change). I don't know which approach is more close to reality, but some explanation is definitely needed. --109.252.109.7 23:32, 5 March 2019 (UTC)