Talk:Favor of the Zephyrites

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The 2nd note says "When players enter the map they are granted the current amount of favor that has been earned in that instance at the time they entered. They do not only receive favor earned while they are present." This is false. Every time I re-enter the area or log out and back in, I start over from nothing.

However, after the first thing I do to earn favor (usually kill something), I immediately get the message that I'm now at level 2 (with zero on the progress bar).

Can someone please explain why this 2nd note is there? Or, am I missing something? Daddicus (talk)

It depends on what time you log in - every instance is on an hourly cycle. Crash Site (meta event) is active for 40 minute starting at the top of the hour, followed by a 20 minute Sandstorm! phase. For example, I logged in just now (at :34 past) and entered an instance with tier 2 favor, about 10% left for tier 3, and 5 minutes remaining until Sandstorm. —Dr Ishmael User Dr ishmael Diablo the chicken.png 22:35, 6 July 2014 (UTC)
Wow, kind of hard to make any progress in an hour.
Thanks for the explanation! Daddicus (talk)
OK, that brings up another question: Is favor unique to you? Or, does everybody have the same amount? Daddicus (talk)
It's a zone-wide meta event, it's not character-based. —Dr Ishmael User Dr ishmael Diablo the chicken.png 04:15, 9 July 2014 (UTC)
OK, that explains all. Thanks!!! Daddicus (talk)

Tier 4 Favor[edit]

In Dry Top there is mention of a "Queen Chrii'kkt IV" (?) appearing when favor reaches level 4. Has anyone been in level 4 Favor? Who is this Queen? What does she do? (Sounds like a Skritt name to me) --Gold Recluse (talk) 02:55, 16 July 2014 (UTC)

I'm not sure anyone has even noticed that a Tier 5 has been added in this update. I suppose, with so many more events, there's more favour to generate. Rognik (talk) 03:04, 16 July 2014 (UTC)

Inflation[edit]

Prices on lockpicks have been going up. Originally Tier 1 lockpick cost was 20 geodes,now it is 26!! Separ (talk) 16:02, 17 August 2014 (UTC)

With the added areas, it is incredibly easy to get to t3+ now; I haven't seen an instance where you don't reach at least that. Anet knew this and shifted prices up a tier or two accordingly. Tyndel (talk) 16:06, 17 August 2014 (UTC)

How to Get Tier 6[edit]

I was about 80% of the way to creating a timeline showing recommended team assignments for T6, when I googled it to see what other people had done. I found a nice guide here: http://whiteside-ridge.enjin.com/forum/m/17254048/viewthread/13642547-favour-zephyrites-tier-6 which I incorporated with some of my ideas to produce the following. The above site has good graphics and a different approach to some events.

Make Up Assignments Notes
Team 1(3-5 People. No more to prevent scaling)
  • :00 Tendril A
  • :05 Serene (2 leave at :09 to do Basket)
  • :10 Basket
  • :15 Tendril A
  • :20 Seree (2 leave at :29 to do Basket
  • :25 Basket
  • :30 Tendril A
  • :35 Serene
  • Get Tendril bonus by killing all roots and Big Tendril before it buries and regenerates
  • For the part of the team going to the Basket you can walk of edge of cliff at Serene's level and drop into dive puddle
  • Bring skills to give Serene swiftness.
  • Keep Inquest from picking up anything from the basket(s) to get the bonus.
Team 2 (at least 10 people, more is OK)
  • :00 Race
  • :05 South Mine Rescue
  • :10 North Mine Escort/Rescue then Town
  • :15 Race
  • :20 Champion Golem & Repair Minions
  • :25 North Mine Escort/Rescue then Town
  • :30 Race
  • :35 Champion Golem & Repair Minions
  • Bonus in Race for getting 20 crystals before Inquest gets any
  • Crowd Control or a thrown rock will cause Inquest carrying a kite to drop it.
  • Do the North Mine event before the Town Event. North Mine is timed and you can get bonus with it.
  • Get N.Mine bonus by rescuing all. Be sure to escort each one put since Inquest will spawn at mine entrance.
  • Be in the North half of the South Mine before the champ golem spawns.
Team 3 (at least 10 people, more is OK)
  • :00 Moa
  • :05 Nochtli and Colocal Queen
  • :10 North Mine Escort/Rescue
  • :15 Moa
  • :20 Nochtli and Colocal Queen
  • :25 North Mine Escort/Rescue
  • :30 Moa
  • :35 Nochtli and Colocal Queen
  • Split group with half taking Nochtli and half taking Colocal Queen
  • Get N.Mine bonus by rescuing all. Be sure to escort each one put since Inquest will spawn at mine entrance.
Team 4 (at least 10 people, more is OK)
  • :00 Crash Victims
  • :05 Inquest Champion, Light Golem
  • :10 Ley Line Hub
  • :15 Crash Victims
  • :20 Inquest Champion, Light Golem
  • :25 Ley Line Hub
  • :30 Crash Victims
  • :35 Inquest Champion, Light Golem
  • Resurect Skills such as Battle Standard or Signet of Undeath can be used on Crash Victim being healed to speed the process.
  • Light Golem can be killed with Range 1200 (or greater) weapons and it will not attack.
Team 5 (3-5 People. No more to prevent scaling)
  • :00 Tendril B, Shaman
  • :05 Vine Bridge
  • :15 Tendril B, Shaman
  • :20 Vine Bridge
  • :30 Tendril B, Shaman
  • :35 Vine Bridge
  • Get Tendril bonus by killing all roots and Big Tendril before it buries and regenerates
  • In the Oasis, lure enemies out of the area and fight them there. The oasis can heal while you are fighting.
Team 6 (at least 10 people, more is OK)
  • :00 Stealing Skritt and Golem Escort
  • :05 Beetles
  • :10 Aspect Suit
  • :15 Stealing Skritt and Golem Escort
  • :20 Beetles
  • :25 Aspect Suit
  • :30 Stealing Skritt and Golem Escort
  • :35 Beetles
  • 2 Split off and start Golem Escort.

Dry Top Events Schedule Chat Codes[edit]

Can be pasted into chat window

Modified from: http://www.reddit.com/r/Guildwars2/comments/2auf8b/updated_dry_top_events_timer_with_positions_and/

  • xx:00 *Tendril A[&BHMHAAA=],*Tendril B[&BIYHAAA=],*Race[&BHIHAAA=],CrashVictims[&BIwHAAA=],Shaman [&BIsHAAA=],Moa [&BHYHAAA=],Thieves[&BJcHAAA=],Rustbucket[&BJYHAAA=]
  • xx:05 Serene[&BHUHAAA=],Light Golem [&BIMHAAA=],Inquest Leader [&BIwHAAA=], Vine Bridge [&BIkHAAA=],FrogSpar[&BHkHAAA=], Colocal [&BHwHAAA=], S. Mine [&BHsHAAA=]
  • xx:10 *Basket(1-2 people only)[&BHUHAAA=], Town [&BH4HAAA=],*N.Mine Rescue/Escort [&BH0HAAA=], Ley Line [&BIMHAAA=]
  • xx:15 *Tendril A[&BHMHAAA=],*Tendril B [&BIYHAAA=],*Race [&BHIHAAA=], Crash Victims [&BIwHAAA=], Shaman [&BIsHAAA=], Moa [&BHYHAAA=],Thieves [&BJcHAAA=],Rustbucket[&BJYHAAA=],AspectSuit[&BJMHAAA=]
  • xx:20 Serene[&BHUHAAA=],Light Golem[&BIMHAAA=],Inquest Leader [&BIwHAAA=],Vine Bridge [&BIkHAAA=],FrogSpar[&BHkHAAA=], Colocal[&BHwHAAA=], S. Mine [&BHsHAAA=],Beetle [&BJcHAAA=]
  • xx:25 *Basket(1-2 people only)[&BHUHAAA=],Town [&BH4HAAA=],*N. Mine Rescue/Escort [&BH0HAAA=],Ley Line [&BIMHAAA=]
  • xx:30 *Tendril A[&BHMHAAA=],*Tendril B[&BIYHAAA=],Shaman[&BIsHAAA=],*Race [&BHIHAAA=],Crash Victims[&BIwHAAA=],Moa[&BHYHAAA=]
  • xx:35 Serene[&BHUHAAA=], Light Golem [&BIMHAAA=],InquestLeader [&BIwHAAA=],Frog Spar [&BHkHAAA=],Colocal [&BHwHAAA=], S. Mine [&BHsHAAA=]
  • xx:40 Cull Mites[&BHUHAAA=],Haze[&BHIHAAA=],Stop Skritt[&BI4HAAA=][&BIkHAAA=][&BIwHAAA=][&BIgHAAA=],SkrittBurglar(call chest location),CaveIn[&BH4HAAA=],Eway[&BJcHAAA=],Giant[&BIwHAAA=]
  • xx:45 Devourer Queen ground level under [&BHkHAAA=]
  • xx:50 Cull Mites[&BHUHAAA=],Haze[&BHIHAAA=],DMTwister[&BHoHAAA=],SkrittQueen[&BIoHAAA=],StopSkritt[&BI4HAAA=][&BIkHAAA=][&BIwHAAA=][&BIgHAAA=],CaveIn[&BH4HAAA=],Chickenado[&BI4HAAA=],Eway[&BJcHAAA=]
  • xx:55 Dust Monster[&BHoHAAA=](south from WP)

Details at SAND Guild Event Guide

Separ (talk) 03:17, 28 August 2014 (UTC)

Maximize Geodes During Sandstorm[edit]

  • 00:40 CullDustMites->CaveIn->Haze->Devourer->
  • 00:50 CullDustMites->CaveIn->Haze->DMTwister->SkrittQueen.
  • For CaveIn just do 1 explosion to allow others to gain

GW2Community's Dry Top T6 runs[edit]

I took this from their TeamSpeak channel, sharing here because it's quite useful. I participated in multiple successful T6 runs with this schedule. Credit goes to GW2Community.

Small: Tendril A -> Tendril B -> Shaman -> Vine Bridge / Serene -> Basket
Middle: Crash Victims -> Inquest Leader -> Light Golem -> Ley Line Hub
West: Skritt Supplies / Rustbucket -> Beetles -> Inquest Suit
Main/Zerg: Race -> Moa -> Queen / Frog -> South Mine -> Town -> North Mine

Then the groups all join together for the Sandstorm.

Sandstorm: Dust Mites -> Haze -> Devourer Queen -> Rare Creature -> Giant -> Dust Mites -> Haze -> Twister -> Skritt Queen -> Dust Monster -> Beetle

They also had this event map linked as reference. -- Kazerniel (talk) 17:14, 18 January 2018 (UTC)