Talk:Crucible of Eternity (explorable)
Are his ability names (eg. "dragon tooth") official names or just some names a group of players used which since then has spread? Bukkebruse 22:42, 6 November 2012 (UTC)
- Names a group of players (e.g., the original writer of those) used due to the same animations. The actual Dragon's Tooth-esque skill Subject Alpha uses is technically called "Teeth of Primordus" (there's also Tooth of Jormag (ice - teleporter path) and Teeth of Mordramoth (earth - submarine path)). Konig/talk 00:38, 7 November 2012 (UTC)
- Are those names official then? I'd like to know where exactly it's stated that the three spikes (I'm presuming all three names you mentioned are the cone-shaped spikes he launches in front of him) have different names even though the ability is the same. Bukkebruse 14:02, 7 November 2012 (UTC)
- Yeah, those are the official names. I checked the damage recap in-game. Bukkebruse 15:12, 7 November 2012 (UTC)
- Are those names official then? I'd like to know where exactly it's stated that the three spikes (I'm presuming all three names you mentioned are the cone-shaped spikes he launches in front of him) have different names even though the ability is the same. Bukkebruse 14:02, 7 November 2012 (UTC)
Path 3 destroyer boss[edit]
Whoever came to idea about the boss with the lasers is sick in his head. Waypoint is half-dungeon away. Lava instant kills. Boss has multiple KD casts. You jump down t him through the platforms that people have difficulty in going back. Lava kills instantly. This needs rethinking
- 3 people on the lasers, 2 long range spike him from above, easy fight though a bit long. --Funky Jah (talk) 23:20, 14 February 2013 (UTC)
Golem named after Anet[edit]
Tyler Bearce works for Arenanet and T-B34RC3 is the Golem fight with the turrets. Would this information fit on this page or would the golem need its own page for such trivia? Gashu 21:05, 16 February 2013 (UTC)
Dodge vs range Alphas[edit]
I want your input. when in a group that can not dodge very well, or where 3+ party members are ranged, i am finding it easier to kill alphas when we all stay ranged, focus crystals and rez.
If the group is 3+ heavy, i am finding it easier to stay in melee range and dodge (into a wall if we can). Can anyone give some more input on this? Micro
Evolved Destroyer respawn[edit]
There's this bit "Any player defeated in the Experimental Subject fight will be forced to run a gauntlet of enemies alone." I'm not sure this is all that correct. Maybe if you die on a platform instead of in the lava? If you die in the lava your body is moved to the entrance of the room and no respawn is required. 98.177.177.65 14:14, 2 March 2014 (UTC)
WHERE is this?[edit]
You have laid out all manner of information about this, yet not a single word on how to get to it, what it is linked to, where it occurs, zip, zilch, nada. *I* got here from an unrelated link to it, not an uber-link that contains it. It needs a bit more context. —The preceding unsigned comment was added by Obloodyhell (talk).
- Literally the first line is "This article is about the explorable mode of Crucible of Eternity dungeon". Following the links would have told you what you wanted to know. --BuffsEverywhere (talk) 09:38, 9 December 2022 (UTC)