Talk:Charr Renegade
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Edit wars[edit]
You may not have seen them outside of the event but I have seen them. Definitely, outside of the event. On more than one occasion. Just because you have not, does not mean that they're not there. Really. Proving an absence is virtually impossible. --Spionida (talk) 22:10, 24 February 2015 (UTC)
- I just ran around the area atleast 3 times just now and I have not seen them. Only Separatists, raptors and drakes. I myself listed the NPCs found in the area a while ago, so I should know if they are Renegades there or not. Louise 22:14, 24 February 2015 (UTC)
- And I hung a character around there for a lot longer than "three runs around". On more than on occasion I saw the NPCs. You say they're not there, I say they are. Also, why not list stuff that's there during an event? many pages do, even if they're marked, "during xxx event". --Spionida (talk) 22:19, 24 February 2015 (UTC)
- Most pages don't list NPCs who are only in certain areas during events. The only ones are dragons minions. Louise 22:28, 24 February 2015 (UTC)
- If an enemy spawns during an event, it's not very useful to indicate locations that are temporal to the event. I only need the location of the event to find the location of the NPC. Instead of a conditional list, we create a list of events the NPC is involved in.--Relyk ~ talk < 22:41, 24 February 2015 (UTC)
- I prefer listing NPCs without redundancy, that means list events and "normal" mobs in the area page and all mobs during those events on the event page. Listing event mobs on the area page tends to be confusing (when they are not marked), or clutters the page (when too many are marked). Imo the same can be said about scaled veterans, elites and champs, but that is another discussion. Tyndel (talk) 22:42, 24 February 2015 (UTC)
- OK< but I have seen these NPCs in the area on more than one occasion. I am sorry that Louise has not, but that does not mean they're not there. --Spionida (talk) 00:08, 25 February 2015 (UTC)
- get a screen shot ? problem solved?- Zesbeer 08:47, 25 February 2015 (UTC)
- Rather people took my word for it. I don't keep screenshots after I have used them. I sat a character in that area waiting for a particular branch of an event chain, difficult to get as other players had their own agenda. I saw the NPC, it might be a glitch, bug, error, rare condition, but I definitely saw the NPCs. --Spionida (talk) 13:52, 25 February 2015 (UTC)--Spionida (talk) 13:52, 25 February 2015 (UTC)
- Don't think people are questioning whether you saw one there, but instead whether you saw one while an event wasn't ongoing. It should be noted that events can alter things, such as npc spawns, well away from the event locations. Konig 21:58, 25 February 2015 (UTC)
- Rather people took my word for it. I don't keep screenshots after I have used them. I sat a character in that area waiting for a particular branch of an event chain, difficult to get as other players had their own agenda. I saw the NPC, it might be a glitch, bug, error, rare condition, but I definitely saw the NPCs. --Spionida (talk) 13:52, 25 February 2015 (UTC)--Spionida (talk) 13:52, 25 February 2015 (UTC)
- get a screen shot ? problem solved?- Zesbeer 08:47, 25 February 2015 (UTC)
- OK< but I have seen these NPCs in the area on more than one occasion. I am sorry that Louise has not, but that does not mean they're not there. --Spionida (talk) 00:08, 25 February 2015 (UTC)
- Even after an event ends, the event NPCs don't always despawn immediately - sometimes they set off jogging through a couple sectors on their way to some PoI, where they either despawn or trigger another event. —Dr Ishmael 23:10, 25 February 2015 (UTC)
- I have just had a levels value reverted. This NPC's level is listed on this page between 32 and 42, apparently Louise thinks it should be between 33 and 38. My understanding was that the in-game levels for an NPC were what ANet states, not some other's preference. PLEASE sort this out. Memories of others caught in this dilemma spring to mind. --Spionida (talk) 23:17, 25 February 2015 (UTC)
- Dr Ishmael, sure, I think they were temporally well separated but there's only so many arguments I can carry. BUT please sort this out. --Spionida (talk) 23:21, 25 February 2015 (UTC)
- Regardless of event involvement, an NPC's min/max level should be documented by the value set in game. —Ventriloquist 23:31, 25 February 2015 (UTC)
- What do you mean vent? NPC levels scale in events, so a max level wouldn't be meaningful. Not that the level range is useful in the infobox anyways.--Relyk ~ talk < 23:35, 25 February 2015 (UTC)
- Ugh, for some reason I thought Charr Regenades were friendly NPCs. But still, a soloed event with these NPCs can easily decide on their max level, so it's likely somewhere around 42, as Spionida predicted. —Ventriloquist 23:41, 25 February 2015 (UTC)
- Well, what I usally do with the levels is that I only list the NPCs that are always there when there's no event going on. Example, Flame Legion often overrun towns and stay there until the event is completed, but I don't see the point of giving the area they're in or their level since they are only there temporarily. That's how pretty much all of the pages are handled, I'm pretty sure. Louise 23:46, 25 February 2015 (UTC)
- This is re-hashing the earlier part of the discussion, NPCs that spawn as part of events shouldn't be aggregated in the infobox. I don't care what level the NPC is in the event.--Relyk ~ talk < 00:08, 26 February 2015 (UTC)
- That's certainly a change from what I commonly see. I suppose then Louise will have even more work cut out. In the absence of a contrary opinion, I'll bow to this. --Spionida (talk) 00:11, 26 February 2015 (UTC)
- Oops, rereading this seems like there's two opposing views. As I said, it seems common to find the found levels in the info boxes, so maybe with 2v2, we need some more input. --Spionida (talk) 00:13, 26 February 2015 (UTC)
- I typically see all known levels placed in infobox. Even by Louise weeks ago at least. But I have no actual preference. It's more work to list only "always around" levels. And it's inconsistent as not all NPCs are always around - many are only in events, story steps, and dungeons. Konig 08:36, 26 February 2015 (UTC)
- Oops, rereading this seems like there's two opposing views. As I said, it seems common to find the found levels in the info boxes, so maybe with 2v2, we need some more input. --Spionida (talk) 00:13, 26 February 2015 (UTC)
- That's certainly a change from what I commonly see. I suppose then Louise will have even more work cut out. In the absence of a contrary opinion, I'll bow to this. --Spionida (talk) 00:11, 26 February 2015 (UTC)
- This is re-hashing the earlier part of the discussion, NPCs that spawn as part of events shouldn't be aggregated in the infobox. I don't care what level the NPC is in the event.--Relyk ~ talk < 00:08, 26 February 2015 (UTC)
- Well, what I usally do with the levels is that I only list the NPCs that are always there when there's no event going on. Example, Flame Legion often overrun towns and stay there until the event is completed, but I don't see the point of giving the area they're in or their level since they are only there temporarily. That's how pretty much all of the pages are handled, I'm pretty sure. Louise 23:46, 25 February 2015 (UTC)
- Ugh, for some reason I thought Charr Regenades were friendly NPCs. But still, a soloed event with these NPCs can easily decide on their max level, so it's likely somewhere around 42, as Spionida predicted. —Ventriloquist 23:41, 25 February 2015 (UTC)
- What do you mean vent? NPC levels scale in events, so a max level wouldn't be meaningful. Not that the level range is useful in the infobox anyways.--Relyk ~ talk < 23:35, 25 February 2015 (UTC)
- Regardless of event involvement, an NPC's min/max level should be documented by the value set in game. —Ventriloquist 23:31, 25 February 2015 (UTC)
- Dr Ishmael, sure, I think they were temporally well separated but there's only so many arguments I can carry. BUT please sort this out. --Spionida (talk) 23:21, 25 February 2015 (UTC)