Steven Stadnicki

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ArenaNet employee

Steven Stadnicki

Steven Stadnicki.jpg

Position
Gameplay Programmer
Content
Living World

Steven Stadnicki was a Gameplay Programmer who was part of the Living World development team. Steven previously worked as a general gameplay programmer, and moved to the Living World content programmer team circa February 2019.[1]

Jobs[edit]

ArenaNet[edit]

  • Game Developer
    • April 2014 – June 2019

Notable work[edit]

Path of Fire
Mox Gauntlet for Charity
  • Board Game Gauntlet participant
  • Top 15 individual fundraiser[3]

As Engine, Gameplay, and Content Programmer, he worked with the live Guild Wars 2 game as well as other unreleased projects.

  • Expanded the content encryption system to handle dialog audio to prevent data mining for the Guild Wars 2: Heart of Thorns expansion
  • Member of the mount development team for Guild Wars 2: Path of Fire, developed systems for managing object attachment and for verifying client-side scripting code, and designed and implemented the hover physics for the skimmer mount
  • Designed and developed an AI scripting library in Unity for controlling NPC behavior in an unreleased mobile game

References[edit]