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Keep the resonators running until they draw in a large target

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Keep the resonators running until they draw in a large target

Interactive map

Interactive map

Keep the resonators running until they draw in a large target is a level 80 event that occurs in SCAR Bivouac. Players defend resonators while they gather sonic resonance.

Objectives[edit]

  • Sonic Resonance Accumulated
  • Event bar empty2.jpg

Rewards[edit]

Reward tier Experience Karma Coin
Gold 26,670 Experience.png 378 Karma.png 88 Copper coin
Silver 20,003 Experience.png 284 Karma.png 66 Copper coin
Bronze 13,335 Experience.png 189 Karma.png 44 Copper coin
These are the expected rewards for a level 80 player.

NPCs[edit]

Allies[edit]

Foes[edit]

Objects

Dialogue[edit]

Before event
Terrill Tinkerclaw: There. Told you I could do it!
Shrael Backstab: I don't know... You sure that'll actually work?
Terrill Tinkerclaw: Course I'm sure. We just need something to try it out on...
Terrill Tinkerclaw: Wait—I brought along some sonic thumper thingies that I made... I call em' "resonators."
Terrill Tinkerclaw: They thrum at a resonance that should drive the local bugs crazy.
Terrill Tinkerclaw: If we set off enough of these, we can lure a big one here to try out my cannon on.
Shrael Backstab: So you man your...resonator things, and then I blast whatever shows up?
Terrill Tinkerclaw: Well, no... I wanted to use it.
Event start
Shrael Backstab: So now what happens?
Terrill Tinkerclaw: As long as we keep my resonators running, our target should be here in no time.
Shrael Backstab: Should just test the cannon out on you...
During event
Terrill Tinkerclaw: Feel that thrumming? Their resonance is really starting to build up.
Shrael Backstab: Yeah, I feel it all right. Like a low-grade migraine...
Shrael Backstab: This is getting dicey. How about we trade jobs?
Terrill Tinkerclaw: Nah, you're doing great. This is fun!
Shrael Backstab: Fun. Right. (grumble)
Terrill Tinkerclaw: Aw yeah. That's the stuff.
Terrill Tinkerclaw: Keep it up—we're almost there!
Terrill Tinkerclaw: Oh yeah! I declare this project a success.

Notes[edit]

The collectors will often all break and be unrepairable, often at 25% of collection, rendering the event unwinnable.