Floyd Grubb

From Guild Wars 2 Wiki
Jump to navigationJump to search
ArenaNet employee

Floyd Grubb

Position
Senior Game Designer
Department
Design

A brief introduction: I have over twenty-five years of game development experience, with over ten years in MMOs alone. Prior to joining ArenaNet, I spent some time working on a large-scale Realm vs. Realm game mode very similar to WvW—I expect that might come in handy!

Official blogpost

Floyd Grubb was a Senior Game Designer on Guild Wars 2. He joined the World vs. World team after the release of Guild Wars 2: End of Dragons.

Jobs[edit]

ArenaNet[edit]

  • Senior Game Designer
    • January 2021 – April 2023

Work[edit]

  • Lead the World vs. World Team in prototyping the Alliances and World Restructuring features.
  • Designed and implemented the Objective Scaling Rewards system to improve rewards for Active play resulting in a 20% increase in player activity with World vs. World gameplay.
  • Worked with Analytics to create actionable reports of player activity in the World vs. World play mode.
  • Designed and implemented two event chains, four stand alone events and several encounters spanning three zones for the End of Dragons expansion pack.

External links[edit]