Close to Death/history
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May 11, 2021
- Text on many damage-increasing profession traits, runes, and sigils has been clarified to indicate whether they increase outgoing strike damage, condition damage, or all damage, as appropriate.
Close to Death
- Specialization
- Spite
- Tier
- Grandmaster
- Type
- Major
- Game link
“Close to DeathDeal increased strike damage to enemies below the health threshold.
- Damage Increase: 20%
- Health Threshold: 50%
— In-game description
June 23, 2015
- Close to Death: Updated this trait to reflect the introduction of the specialization mechanic.
Close to Death
- Specialization
- Spite
- Tier
- Grandmaster
- Type
- Major
- Game link
“Close to DeathIncreases damage to enemies below the health threshold.
- Damage Increase: 20%
- Health Threshold: 50%
— In-game description
March 16, 2015
- Close to Death: This trait will now remain active when the necromancer enters the downed state.
September 25, 2012
- Close to Death: This trait has been updated to provide its listed 20% boost instead of the previous (unlisted) 10% boost.
Close to Death
- Specialization
- Spite
- Tier
- Grandmaster
- Type
- Major
“Close to DeathIncreases damage to enemies below the health threshold.
- Damage increase: 20%
- Health threshold: 50%
— In-game description
Original version
Close to Death
- Specialization
- Spite
- Tier
- Grandmaster
- Type
- Major
“— In-game description