Chris Burgess

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ArenaNet employee

Chris Burgess

Position
Cinematics Audio Mixer & Senior Sound Designer
Department
Audio

Chris Burgess is a Senior Sound Designer at ArenaNet since Guild Wars 2: Path of Fire, and the Music Director for The Icebrood Saga.[1] He has a bachelor's degree in Electronic Production and Design from Berklee College of Music.

Jobs[edit]

ArenaNet[edit]

  • Senior Sound Designer
    • March 2019 – Present
  • Cinematics Audio Mixer & Sound Designer
    • May 2017 – March 2019

Work[edit]

Guild Wars 2: Path of Fire[edit]

  • Sound Design for props, creatures, ambiences, VO processes, cinematics Foley recording and re-recording mixing, and implementation.

Living World Season 4[edit]

  • Sound Design for props, creatures, ambiences, VO processes, cinematics Foley recording and re-recording mixing, and implementation.
  • Music Coordination for cinematics and marketing materials.
    • Help define style guide and with stakeholders and communicate the product needs to composers directly.
    • Manage composer deliverables, stakeholder reviews, and the iteration cycle with composers.

The Icebrood Saga[edit]

  • Sound Design for props, creatures, ambiences, VO processes, cinematics foley recording and re-recording mixer, and implementer.
  • Music Supervision
    • Create the musical style guide based on conversations and requests from Narrative and Design to determine what the music will need to support for the release. This typically involves discussing and establishing the relevant themes, characters, locations, and tone of the release.
    • Create standards and practices for naming convention, loudness standard, stem categories, and internal repository structures.
    • Scope minutes of music and implementation considerations needed to support the release.
    • Establish production/milestone calendar for composer deliverables.
    • Facilitate all composer materials (documentation, video reference, etc) and composer deliverables.
    • Music editing to generate additional shippable content with delivered stems.
  • SFX outsourcing manager
    • Leverage QA to get in game captures of outsourced asset.
    • Establish production/milestone calendar for vendor deliverables.
    • Facilitate all vendor materials (documentation, video reference, etc) and composer deliverables.

Notes[edit]

References[edit]

  1. ^ Video comments by Stan LePard, YouTube.com
    Stan LePard: Right. The music director asked for more stuff like what I did at the end of the trailer [referencing The Icebrood Saga Announce Trailer].
    Michram: I wonder who sets the direction for music for the Saga as you mentioned 'Music Director' - can You reveal who they are?
    Stan LePard: Chris Burgess.