User:Valento/GameSuggestions
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- Bestiary Collections: A collection inspired by killing mobs and filling up their bestiary entries.
- Achievement-driven Collections: A simple idea based on items acquired at certain achievements marks that unlocks collections.
- Exploration Squad: Chain of events to increase gathering nodes in a map, started by a roaming group of NPCs.
- Headgear Mixing System: System inspired by Dry Top's droppable "scarfs" and "spectacles" which can be forged together.
- The Counter Mechanics: Mechanics system that aim to put an end to stacking behavior, and compel players to move around and use dodge more frequently.
- Building Refinement for WvW: System to add depth to supply usage and management, adding various effects to aid protecting points against siege attacks.
- Environmental Creatures behavior: Small events which tracks different, and more interesting fauna behavior, rewarding with small stuff to encourage completing them.
- Story Journal Tales: An idea to take use of current story journal and story instances framework to provide parallel side-quests/side-stories that talks about concurrent events, or lore behind some characters.
- WS-Inspired Paths: Copycat from Wildstar's paths, with additional tweaks.
- Mists Agony: WvW system that mimics CM100 agony stacking to prevent blobs and promote medium-sized fights.