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This links to the necromancer skill, but reading it, it seems more likely that it causes the fear condition to deal damage. Is anyone able to comment on this? Misery 15:04, 7 August 2012 (UTC)

I think you're right, it doesn't make any sense for this trait to affect a single downed skill. Changing. —Dr Ishmael User Dr ishmael Diablo the chicken.png 15:17, 7 August 2012 (UTC)

Terror and Master of Terror[edit]

Does Master of Terror affect the damage of Terror? Does the fear-damage tick per second or every 0.5 seconds?--Inoshiro (talk) 15:11, 7 June 2013 (UTC)

Master of Terror just increases the duration. Like anything else that increases condition duration, it doesn't affect the base per-second damage, it just gives more time for that damage to "tick". —Dr Ishmael User Dr ishmael Diablo the chicken.png 15:24, 7 June 2013 (UTC)

Damage Discription[edit]

Damage per second: 0.3 * Condition Damage + 4.5 * Level + 2

Following proper math laws this would be (4.5*level)+2, I'm not sure if it means that or if it is 4.5*(level+2). I guess the difference isn't that different in the long run, but a little more clarity would be helpful for quick glances. ~ Allusir User Ao Allusir PhD Logo.png 23:27, 1 July 2013 (UTC)

Decrease in damage is more than 33%[edit]

After I did some calculations with the given formula and comparing it to ingame numbers I came to the conclusion that the reduction in damage agaisnt foes without conditions is closer to 33.5%. Assuming that ingame numbers are rounded up which they seem to be in all cases I tested. Elin is dead (talk) 10:41, 9 April 2018 (UTC)