Talk:Non-player character

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Socialization[edit]

Upon the release of GW2, will we likely categorize conversations by the NPCs involved?

For example:

In Divinity's reach, there is a Sylvari girl who (in the demo) is called "Explorer 1". As she walks along, she goes up to a human woman (whose name is not seen), and this is their conversation:

"Human Woman: Good evening, little lady.

Sylvari Girl: I've traveled very far to get here... it's very dirty, isn't it?

Human Woman: *taken back* Dirty?

Sylvari Girl: The filth, the crime, the danger! It's nothing like the Grove...."

Now, to record this into the Wiki, would we categorize this conversation under a page for that Sylvari girl, as well as a page for that Woman? Then, in each of these NPC pages, they could have whatever conversations they took part in, and we could specify with whom this conversation took place.

However, what would we do if some name (Such as "Explorer 1") was found in numerous places? Would we have it link to a search page, with pages like "Explorer 1- Divinity's Reach", "Explorer 1- The Grove", etc?

Also, should we categorize them by race, by type of conversation (Personal story as opposed to spontaneous conversation), or area where their conversing takes place? --AmannelleUser Amannelle Me.jpg 01:17, 26 August 2010 (UTC)

I may be wrong but I believe the 1 is referring to the level, not the character itself. Just my two cents~ CelleyBear 01:59, 26 August 2010 (UTC)
Dialogue isn't really a new thing on the wikis. A dialogue section for the involved NPCs grouped by location/event should be fine. pling User Pling sig.png 02:01, 26 August 2010 (UTC)

New way of formatting[edit]

This had been brought up on my talk page by Redshift so I decided to give it a go. Here is an example of how we could potentially condense veteran/champion/elite/whatever versions of a single creature into a single page. What are peoples' thoughts Aqua (T|C) 21:13, 28 March 2012 (UTC)

A or an?[edit]

This is probably (probably? definitely) one of the more ridiculous questions, but when we are using NPC terminology, I am cautiously wondering if it shouldn't be 'an NPC' and 'a non-player character' in our language? Redshift 13:05, 12 May 2012 (UTC)

...It should be an. Redshift 12:42, 14 June 2012 (UTC)
As you said; 'an NPC' and 'a non-player character' is correct. - Infinite - talk 12:44, 14 June 2012 (UTC)
"An" is used before a word that starts with a vowel sound. Pronouncing the letter N starts with a vowel sound. Words that start with a consonant sound have "a" before it instead. --Xu Davella 12:54, 14 June 2012 (UTC)
Oho, such attention! ;) Yes. Because it's pronounced 'an en-pee-see' and then 'a non-player character.' How's that for thoroughly unearthing the turnips? Redshift 12:59, 14 June 2012 (UTC)

Help documenting these NPCs[edit]

Hi there! I'd like to ask you guys to help me find and document certain NPCs from this page, I'll try to find as much as I can but I'm traveling during my vacation, so if any of you have some time please go ahead and create them (even if they're just stubs). Thank you! – Valento msg 16:28, 23 December 2014 (UTC)

Do be aware that the names on this list were pulled from many interviews and press releases long before the game even came out. That means that a VA simply said the name of their character which was likely renamed at release, but was never updated here. Since I've never came across any of these (that I can recall of), they were just probably renamed to something else or were never implemented in the *actual* game. This theory is further supported by the fact that none of the characters have anything linked to them, and we have a fairly good NPC documentation. --Ventriloquist 21:44, 23 December 2014 (UTC)