Talk:Mantra

From Guild Wars 2 Wiki
Jump to: navigation, search

Trivia? Somehow, I was led to believe that trivia are trivial matters essentially irrelevant to the game. The 3 second casting time for mantras however, is very relevant to how the game functions today (haha, I wish it functioned today). Kormon Balser User Kormon Balser Tango-dervish-icon-small.png 02:47, 15 December 2011 (UTC)

Agreed. Incorporated it into the body. This is all temporary anyway, of course. Arshay Duskbrow 03:19, 15 December 2011 (UTC)

Fast Casting[edit]

I really thought it'd be impossible to give the old primary attribute a practical, innovative application in GW2, but Anet did it. I'm surprised, but I'm not.--Ph03n1x 09:25, 17 January 2012 (UTC)

you are surprised but you are also not surprised? (as in you knew A-net would succeed in doing this?) just asking because of some confusion :P --you like that don't you..The Holy Dragons 15:24, 17 January 2012 (UTC)
I think he is referring to the fact that he did not anticipated it due to assuming it were impossible, yet ArenaNet managed that in the case of both Mantra and multiple other instances. (In other words, he's been surprised by ArenaNet multiple times already, so there wasn't any real shock factor.)
For which, I raise my fictitious hat to them. User A F K When Needed Signature Icon.png A F K When Needed 17:22, 17 January 2012 (UTC)
Indeed, they have my sword. --you like that don't you..The Holy Dragons 22:02, 17 January 2012 (UTC)
Yeah, I meant that I'm surprised that it was possible, but not that Anet pulled it off since it turned out to be. I have a lot of faith in them.--Ph03n1x 18:59, 19 January 2012 (UTC)
hmph, I don't think for high end pvp, mantras will work. 3 second cast time will mean every stun, KD, daze, etc will be waiting for you. Yes, I know you can cast it ahead of time but in high end pvp, your not gonna have that luxury. 108.92.176.211 04:09, 21 April 2012 (UTC)
Well, in regular PvP you spawn in a safe area the enemy (in theory) can't reach, so you could cast one or two mantras and then go on your jolly way. In WvW you'd spawn in a fort, tower, or castle (AFAIK) and then totter off to your (and your enemies') inevitable demises. So you would technically have the luxury, it's just that you wouldn't(shouldn't) expect it in the middle of a pitched battle. 68.144.100.215 07:53, 21 April 2012 (UTC)

During casting[edit]

This is a question regarding the Protective Mantras Trait which states: "Increased armor while casting manatrs". I'm assuming this is the first cast of the skill instead of the second cast. If so wouldn't it be clearer if the trait stated: "Increased armor while meditating"?? Deshiba 20:25, 24 April 2012 (UTC)

Another possible clarification could be "Increased armor while channeling mantras". However, we are using the wording provided to us by the game (which is certainly not final at this stage) so you could see a change in this beta or in the future. We'll leave it as is for right now. -- Frozzen 22:12, 24 April 2012 (UTC)

It might be worth mentioning that Phase Retreat, Chaos Armor, and the skills unlocked by a charged mantra (Power Break, Power Lock, etc.) can be used during the three second mantra charging period. 173.218.133.57 13:17, 4 September 2012 (UTC)