Talk:Hundred Blades
THIS is the new Omnislash, for those of you who are familiar with Cloud Kaon Frostblade 21:45, 17 March 2011 (UTC)
- Nothing can replace Omnislash. (Xu Davella 21:45, 17 March 2011 (UTC))
- I wish it would actually slash a hundred times. - Infinite - talk 21:46, 17 March 2011 (UTC)
- Here's hoping that there's a random chance of "ATATATATATA!" appearing above the player's head while using this skill similar to GW1's "To the Limit!" Van Rell 14:54, 14 April 2011 (UTC)
- "Hey, I swing it! Hey, I swing it again! Hey, I swing it for hundred times!" That's how this skill comes up. Glastium | talk 19:47, 4 November 2011 (UTC)
- I'm going to use this skill for nostalgic purposes only ^^ (and because it doesn't seem too bad) --The Holy Dragons 20:17, 4 November 2011 (UTC)
- "Hey, I swing it! Hey, I swing it again! Hey, I swing it for hundred times!" That's how this skill comes up. Glastium | talk 19:47, 4 November 2011 (UTC)
- Here's hoping that there's a random chance of "ATATATATATA!" appearing above the player's head while using this skill similar to GW1's "To the Limit!" Van Rell 14:54, 14 April 2011 (UTC)
- I wish it would actually slash a hundred times. - Infinite - talk 21:46, 17 March 2011 (UTC)
Recharge[edit]
Not sure if I should add this to a notes section or not, but as of the BWE last weekend this skill takes only 4 seconds to recharge if cancelled by walking. --The preceding unsigned comment was added by User:Adark (talk).
- Usually it's a flat 5 second recharge if a skill is interrupted. That's a significant bug if you're right, as I understand channeled skills to act as if they're fully activated and goes into normal recharge, assuming it's started its main attack sequence. --Starfleck 08:18, 18 June 2012 (UTC)
- Woops! Sorry about forgetting to sign. I don't like using the Greatsword any ways, I just found this out while I was derping around with the Catacombs sword. Gotta love random bug finding! - AdarkTheCoder 15:14, 3 July 2012 (UTC)
Air Blades[edit]
- ← moved to User talk:151.199.34.243
NERF pls=[edit]
This skill is vastly overpowered. 100B needs to be nerfed by at least 40% dmg. Also, a warrior has to lose all his adrenaline if he misses a burst attack!--DIVA 12:20, 4 August 2012 (UTC)
- Or, you could buff your game-mechanics comprehension and learn to evade/walk out of it. This is a channeled self-immobilizing skill, it's VERY easy to avoid. --JunBerry 23:14, 1 October 2012 (UTC)
- Balancing complaints don't belong to mainspace. Arenanet won't read them anyway. Gnarf 13:32, 4 August 2012 (UTC)
- Alot of people dont realize this but that listed dmg is total dmg for the duration of the animation. Some of the split attacks also has dmg listed for all the projectiles and not just each one. So take axe for example, when doing single target dps its lame using whirlwind instead of just autoattacking since whirlwind does significantly less dmg. I must say though, this is certainly one of the better aoe attacks as its dmg is a pretty close match to regular dmg instead of weakened out to balance it against single dps. Justice 19:27, 12 August 2012 (UTC)
- This skill dont need to be nerfed. Warriors are in front of battle and they need to do damage, not scratch. In PvP who gets in the front of battle is more likely to recive lots of damage from players around him at the same time, so he needs to do damage while he stands. Other professions stay in the back more often so they can do the same damage without geting into risk and have more time to do that. why the warrior has to lose the adrenaline if he misses a burst attack? Silvajef 10:57, 8 September 2012 (UTC)
- Alot of people dont realize this but that listed dmg is total dmg for the duration of the animation. Some of the split attacks also has dmg listed for all the projectiles and not just each one. So take axe for example, when doing single target dps its lame using whirlwind instead of just autoattacking since whirlwind does significantly less dmg. I must say though, this is certainly one of the better aoe attacks as its dmg is a pretty close match to regular dmg instead of weakened out to balance it against single dps. Justice 19:27, 12 August 2012 (UTC)
Please check[edit]
I tested Greatsword Damage in the mists (naked and then with jewelry) to get a totally different damage coefficient, my coefficient shows a 99% accuracy, maybe I did something wrong, but I think the coefficiency number in the wiki are generally way to high (maybe people checking with the traits for the specific weapon and specific runes etc.), please confirm.
Abbreviations as Trivia?[edit]
Just gonna come and ask: Are we counting abbreviations as trivia or should they be considered notes or just not included at all? --Vaught (talk) 20:37, 24 November 2013 (UTC)
- Abbreviations, it's covered there imo.--Relyk ~ talk < 20:42, 24 November 2013 (UTC)