Talk:Game updates/2018-03-27
So I was looking at the previous layout with the traditional {{skill icon}} and {{trait icon}}, and thinking that the icons are way too small and didn't line up properly. This was because skill icons were cropping 33x33px images, and trait icons were 25px images. I've added a small bit of JS, CSS and a new template - {{game update icon}}. In my humble opinion, i think its much more readable with decent sized icons. Let me know your thoughts on whether we should use this going forwards/revert. -Chieftain Alex 18:03, 27 March 2018 (UTC)
- I'm having small twitches over the extra whitespace, but that could just be me being used to the general line spacing we normally have. Thanks for looking into this, and giving us another new tool :D. G R E E N E R 18:21, 27 March 2018 (UTC)
- Looks better. Keep it. Before changes it was squeezed to much. --Coffee2Go (talk) 18:45, 27 March 2018 (UTC)
"The number indicating remaining uses on harvesting tools was removed" (it's a bug, not a feature)[edit]
According this forum post the patch introduced a bug with the gathering tools that caused its recharge to be reduced to 1. I just noticed it listed in the Wiki notices section and it looked like it was describing a feature, but actually it's not. Shouldn't it be removed from the notes or worded in a way to show that it was a bug (just in case of keeping it for sake of records)? --Txonä Atan - (talk) 04:16, 28 March 2018 (UTC)
- I see it was changed, thanks whoever did it. --Txonä Atan - (talk) 01:40, 5 April 2018 (UTC)
SAB Key[edit]
"Fixed a bug that caused the player's POINTY STICK to show 0-damage hits in addition to its normal damage."
The stick is fixed, but using a key as a weapon still does this. - Kirbman talk 04:01, 3 April 2018 (UTC)