Talk:Assassin's Signet

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Fury or Might?[edit]

On the list of signet skills this skill is shown as granting fury as the passive effect. Which one is correct?--Tuomir 13:14, 4 September 2011 (UTC)

Might - second 0:32 http://www.youtube.com/watch?v=7-FmByPQLbo - Bitter 14:49, 4 September 2011 (UTC)

Does the Active really work?[edit]

I can't really tell if my damage is actually getting increased or not by the active component of this skill. SOMETIMES it seems like it, but especially the first few times I tried using this skill it didn't seem as if my next attack's damage was increased. 192.168.104.28 08:08, 26 August 2012 (UTC)

The issue will be that damage is variable anyway, I assume based on the weapon's damage range. Whether that's a bell curve or flat probability across the range I don't know. What we really need is combat log to a text file so we can run tests on this sort of thing without then needing to hand-copy data out of a video file showing the combat log (or try OCR'ing such). Ath 09:10, 2 September 2012 (UTC)
Or just go to Heart of the Mists and get a Steady PvP weapon from the weaponsmith. Which is what I did, and yes, the active power on this signet works correctly. —Dr Ishmael User Dr ishmael Diablo the chicken.png 14:14, 2 September 2012 (UTC)

When is the damage added? (Interaction with crits)[edit]

I had tested this with Backstab. From what I saw, damage was added to the base damage before even base -critical- damage was calculated. Critical hits were: 1565(no signet) and 1669(with signet). So in conclusion, three things are possible. 1) This is a bug and "outgoing damage" is not being changed correctly. 2) This isn't a bug and "outgoing damage" refers to base damage. 3) Worst math failure 2013. 70.105.234.55 14:52, 27 August 2013 (UTC)