Nellie Hughes
From Guild Wars 2 Wiki
Jump to navigationJump to search
Nellie Hughes was a game designer and design manager at ArenaNet.
Jobs[edit]
ArenaNet[edit]
- Design Manager
- September 2017 – April 2019
- Game Designer / Team Lead
- May 2013 – April 2019
Previous[edit]
- Content Designer at Cryptic Studios
- August 2006 - April December 2009
- Content Design Supervisor at 38 Studios
- 2010 - 2012
- VP of Content at Splitwise
- September 2012 - April 2013
ArenaNet[edit]
- Game Designer at ArenaNet
- May 2013 - Present
Her Work[edit]
- Lead on Living World.
- Helped design Heart of Thorns maps.
- Designed and implemented mastery lines and other end game progression.
- Designed and implemented monetization model for GW2: Royal Club in China.
- Handled communication between U.S. studio and Chinese studio.