Iron Blooded/history

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October 26, 2021

  • Iron Blooded: Multiplicative damage reduction enhancements have been updated to display how much damage was reduced by rather than displaying how much the damage is multiplied by. For example, protection now displays "-33% Damage" instead of "67% damage." This is not a change to functionality; it is only a change to display the bonus in a more intuitively understandable way.
Iron Blooded.png

Iron Blooded

Specialization
Engineer icon small.png Alchemy
Tier
Grandmaster
Type
Major
Game link
Iron Blooded

Reduce physical and condition damage for each boon you have.

Iron Blooded.png Iron Blooded: -2% Incoming Damage, -2% Incoming Condition Damage

— In-game description

October 05, 2021

  • Iron Blooded: All effects that provide a percentage reduction to incoming damage have been standardized to stack multiplicatively.
Iron Blooded.png

Iron Blooded

Specialization
Engineer icon small.png Alchemy
Tier
Grandmaster
Type
Major
Game link
Iron Blooded

Reduce physical and condition damage for each boon you have.

Iron Blooded.png Iron Blooded: 98% Incoming Damage, 98% Incoming Condition Damage

— In-game description

February 06, 2018

  • Iron Blooded: This trait now reduces incoming damage from conditions as well as physical damage.
Iron Blooded.png

Iron Blooded

Specialization
Engineer icon small.png Alchemy
Tier
Grandmaster
Type
Major
Game link
Iron Blooded

Reduce physical and condition damage for each boon you have.

Iron Blooded.png Incoming Damage, Incoming Condition Damage: -2%

— In-game description

Original version

Iron Blooded.png

Iron Blooded

Specialization
Engineer icon small.png Alchemy
Tier
Grandmaster
Type
Major
Game link
Iron Blooded

Incoming damage is reduced for each boon you have.

Damage.png Damage Reduction per Boon: 2%

— In-game description