Iron Blooded/history
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October 26, 2021
- Iron Blooded: Multiplicative damage reduction enhancements have been updated to display how much damage was reduced by rather than displaying how much the damage is multiplied by. For example, protection now displays "-33% Damage" instead of "67% damage." This is not a change to functionality; it is only a change to display the bonus in a more intuitively understandable way.
Iron Blooded
- Specialization
- Alchemy
- Tier
- Grandmaster
- Type
- Major
- Game link
“Iron BloodedReduce physical and condition damage for each boon you have.
- Iron Blooded: -2% Incoming Damage, -2% Incoming Condition Damage
— In-game description
October 05, 2021
- Iron Blooded: All effects that provide a percentage reduction to incoming damage have been standardized to stack multiplicatively.
Iron Blooded
- Specialization
- Alchemy
- Tier
- Grandmaster
- Type
- Major
- Game link
“Iron BloodedReduce physical and condition damage for each boon you have.
- Iron Blooded: 98% Incoming Damage, 98% Incoming Condition Damage
— In-game description
February 06, 2018
- Iron Blooded: This trait now reduces incoming damage from conditions as well as physical damage.
Iron Blooded
- Specialization
- Alchemy
- Tier
- Grandmaster
- Type
- Major
- Game link
“Iron BloodedReduce physical and condition damage for each boon you have.
- Incoming Damage, Incoming Condition Damage: -2%
— In-game description
Original version
Iron Blooded
- Specialization
- Alchemy
- Tier
- Grandmaster
- Type
- Major
- Game link
“— In-game description