Crystin Cox

From Guild Wars 2 Wiki
Jump to navigationJump to search
ArenaNet employee

Crystin Cox

Position
Game Director, Lead Designer
Department
Design

Crystin Cox was a Game Director and a Lead Designer at ArenaNet.

She was the driving force of a reorganisation of the reward system, where she worked to make a clear division between Gem Store items and in-game rewards. She also led the development of the mastery system.

Work[edit]

  • Monetization design
  • Reward system
  • Mastery system

Jobs[edit]

ArenaNet[edit]

  • Game Director
    • January 2017 – November 2018
  • Lead Designer
    • March 2012 – December 2016

Previous[edit]

  • Producer/Project Lead (Nexon America)
    • January 2010 - February 2012
  • Associate Producer (Nexon)
    • January 2009 - February 2010
  • Associate Project Manager (Walt Disney Internet Group)
    • January 2008 - January 2009
  • Production Coordinator (NCsoft)
    • April 2007 - December 2007
  • Project Manager (Mattel)
    • 2005 - 2007
  • Quality Assurance Lead (Jakks Pacific)
    • June 2004 - August 2005
  • Quality Assurance Tester (THQ)
    • May 2003 - June 2004

Trivia[edit]

External links[edit]