Template:Gather

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Usage[edit]

Identifies what item is received upon interacting with an object (page uses {{Object infobox}} at the top), e.g. gathering a resource nodes or opening a chest. Sets the Property:Gathered item property.

{{gather|<item name>}}

Parameters[edit]

1 (unnamed parameter)
Required. Name of the item.
2 (unnamed parameter)
Optional. Link text to display. Defaults to <Item name>. Do not use this to pluralize the name.
collection
Optional. Set to an achievement's name to add that an item is only gathered if the specified collection is active.
qty
Optional. Item quantity. Defaults to 1. Stored as text, hence number ranges or full text are allowed.
chance
Optional. Denotes the chance of obtaining the given item from the object. Options: Guaranteed or Chance (defaults to Chance)
If the item is guaranteed, a suffix will be displayed, as well as to the result displayed in Template:Gathered from.
This parameter changes the semantic property Property:Has gathered item chance.
notes
Optional. Can be used to add a note to the subobject, which will be displayed as an additional suffix when queried with {{gathered from}}.
no subobject
If set to anything, prevents the template from setting the gather subobject.

Examples[edit]

{{gather|Blueberry}}

Blueberry.pngBlueberry

{{gather|Head of Lettuce|qty=2|chance=Guaranteed}}

Head of Lettuce.pngHead of Lettuce (2) (guaranteed)

{{gather|Ancient Statuette of Melandru|collection=The Six}}

Ancient Statuette of Melandru.pngAncient Statuette of Melandru (Only if the collection The Six is active)

See also[edit]