Template:Damage calculation

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Description[edit]

This template calculates damage with the given parameters. Used by {{Skill fact}}.

Parameters[edit]

weapon
Required. Defaults to sword.
coefficient
Required.
strikes
Optional. If more than 1 hit, damage calculation will round each hit and sum all hits (like in-game).
level
Optional. Defaults to exotic.

Weapon types[edit]

Weapon type Unequipped PvP Exotic (default) Ascended
axe
dagger
mace
pistol
scepter
690 922.5 952.5 1000
spear
trident
harpoon gun
aquatic
short bow
shortbow
sword (default)
690.5 922.5 952.5 1000
focus 621.5 830 857.5 900
shield
torch
621 830.5 857.5 900
warhorn 621 830.5 857 900
greatsword 759 1014.5 1047.5 1100
hammer
staff
759.5 1015 1048 1100
longbow 725 968.5 1000 1050
rifle 793.5 1061 1095.5 1150
no weapon
unequipped
trait
trait skill
utility
690.5 690.5 690.5 690.5
kit
conjure
tome
bundle
690.5 922.5 922.5 922.5
transform 690.5 1015.0 772.5 772.5

Examples[edit]

{{skill icon|Rending Claws}}
: {{Damage calculation|weapon=axe|coefficient=0.88|strikes=2}}
Rending Claws.png
 Rending Claws
322
{{skill icon|Blurred Frenzy}}
: {{Damage calculation|weapon=sword|coefficient=4.8|strikes=8}}
Blurred Frenzy.png
 Blurred Frenzy
1,760
{{skill icon|Flame Trap}}
: {{Damage calculation|weapon=utility|coefficient=0.3}}
Flame Trap.png
 Flame Trap
80