Talk:"Rise!"

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I'd like confirmation wether or not the minions summoned by this are effected by the Vampiric trait or not please

Can confirm. The shambling horror made from this skill does benefit from Vampiric --GoingMenthol (talk) 13:43, 18 February 2022 (UTC)

Damage reduction is 0.66 instead of 0.67[edit]

Just ran a test in the special forces training area with the highest pulsing aoe damage near the golem and the damage reduction is 0.66 instead of 0.67. No changes to gear or traits while testing

Base pulsing damage: 2515
Observed damage with protection: 1685 -> Napkin math: (2515*0.67 = 1685.05)
Observed damage with rise (minions attacking golem): 1660 -> Napkin math: (2515*0.66 = 1659.9)
Observed damage with protection and rise: 1112 -> Napkin math: (2515*0.66*0.67 = 1112.133)
I know it's just a rounding error but I thought it was interesting enough to test --GoingMenthol (talk) 16:35, 1 November 2021 (UTC)
Nice observation, this would be a great addition to the page itself. For example you could document it with the template {{anomaly}} in the section Notes. --Tolkyria (talk) 20:01, 1 November 2021 (UTC)