User:Leonim/Template:IconM

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Description[edit]

This template constructs a framed icon with characteristics dependent upon the parameters.

Here's how this works: if you're lucky, the name of an in-game aspect will have identical names with its article and its corresponding file's name. In this case, you'd just need to provide parameter i as the name of this in-game aspect and optionally, a size. In the worst case scenario, parameters f and l override the default image and link. If, however, you don't want to link to an article, provide f instead of i.

Usage[edit]

{{User:Leonim/Template:IconM
| e =
| f =
| i =
| l =
| t =
}}

Parameters[edit]

e
File extension. Defaults to png.
f
File name. Defaults to parameter i.
i
Icon name. Defaults to skill with regard to the image and defaults to nothing with regard to the link.
l
Link. Defaults to i.
t
Title text. Defaults to nothing.

Examples[edit]

User Shewmake icon-border-m.png
Virtue of Justice.png
User Shewmake icon-border-m.png
Hammer of Wisdom.png
User Shewmake icon-border-m.png
With a well placed word or the flourish of my cape, I turn your attention where I want it. I am the master of misdirection and intrigue.


See also[edit]