| Has level requirement | Has story step number |
---|
Fighting the Nightmare | 1 | 1 |
The Great Hunt | 1 | 1 |
Explosive Intellect | 1 | 1 |
Fury of the Dead | 1 | 1 |
Defending Shaemoor | 1 | 1 |
Best Laid Plans | 10 | 2 |
Welcome Home | 10 | 2 |
The Snaff Prize | 10 | 2 |
The Tribune's Call | 10 | 2 |
Wild Spirits | 10 | 2 |
Mockery of Death | 10 | 2 |
Awakening (story) | 10 | 2 |
Chain of Command | 10 | 2 |
A Pup's Illness | 10 | 2 |
Called to Service | 10 | 2 |
The Perils of Friendship | 10 | 2 |
In Snaff's Footsteps | 10 | 2 |
A Weapon of Legend | 10 | 2 |
On the Mend | 10 | 2 |
Snaff Would Be Proud | 10 | 2 |
Through the Veil | 10 | 3 |
Desperate Medicine | 10 | 3 |
The Apothecary | 10 | 3 |
A Spy for a Spy | 10 | 3 |
Rage of the Minotaurs | 10 | 3 |
Time for a Promotion | 10 | 3 |
Scrapyard Dogs | 10 | 3 |
Chasing the Culprits | 10 | 3 |
Golem Positioning System | 10 | 3 |
Disciples of the Dragon | 10 | 3 |
Piece Negotiations | 10 | 3 |
Loved and Lost | 10 | 3 |
Hounds and the Hunted | 10 | 3 |
Taking Credit Back | 10 | 3 |
Holding Back the Darkness | 10 | 3 |
A Trap Foiled | 10 | 4 |
A Sly Trick | 10 | 4 |
Raven's Revered | 10 | 4 |
A Good Work Spoiled | 10 | 4 |
High Maintenance | 10 | 4 |
A Sparkling Rescue | 10 | 4 |
Magic Users | 10 | 4 |
The End of the Line | 10 | 4 |
Echoes of Ages Past | 10 | 4 |
Iron Grip of the Legion | 10 | 4 |
Discovering Darkness | 10 | 4 |
Infiltration | 10 | 4 |
The Informant | 10 | 4 |
Going Undercover | 10 | 4 |
Blessed of Bear | 10 | 4 |
Spilled Blood | 10 | 4 |
Ghostbore Musket | 10 | 4 |
Readings on the Rise | 10 | 4 |
The Hospital in Jeopardy | 10 | 5 |
Shape of the Spirit | 10 | 5 |
Test Your Metal | 10 | 5 |
Unwelcome Visitors | 10 | 5 |
Weakness of the Heart | 10 | 5 |
Rage Suppression | 10 | 5 |
Unscheduled Delay | 10 | 5 |
Hidden in Darkness | 10 | 5 |
Stand By Your Krewe | 10 | 5 |
One Good Drink Deserves Another | 10 | 5 |
The Rescue | 10 | 5 |
Arson at the Orphanage | 10 | 5 |
Into the Mists | 10 | 5 |
Search the Premises | 10 | 5 |
The Flame Advances | 10 | 5 |
Monkey Wrench | 10 | 5 |
A Society Function | 10 | 5 |
Twilight of the Wolf | 10 | 5 |
Out of the Skies | 10 | 5 |
Deeply Tangled Roots | 10 | 5 |
The Greater Good | 10 | 5 |
Saving the Stag | 10 | 5 |
Political Homicide | 10 | 5 |
Hammer and Steel | 10 | 5 |
Ghostbore Artillery | 10 | 6 |
Operation: Bulwark | 10 | 6 |
The Things We Do For Love | 10 | 6 |
Breaking the Blade | 10 | 6 |
Black Night, White Stag | 10 | 6 |
Gadd's Last Gizmo | 10 | 6 |
Here, There, Everywhere | 10 | 6 |
The Wolf Havroun | 10 | 6 |
The Last of the Giant-Kings | 10 | 6 |
The Heart of Nightmare | 10 | 6 |
The Knight's Duel | 10 | 6 |
Beneath a Cold Moon | 10 | 6 |
Deadly Force | 10 | 6 |
The Commander | 10 | 6 |
The Trial of Julius Zamon | 10 | 6 |
Minotaur Rampant | 10 | 6 |
Defusing the Problem | 10 | 6 |
Quick and Quiet | 10 | 6 |
Serving Up Trouble | 20 | 1 |
Where Life Goes | 20 | 1 |
A New Challenger | 20 | 1 |
The Fall of Falcon Company | 20 | 1 |
Where Credit Is Due | 20 | 1 |
After the Storm | 20 | 1 |
Unexpected Visitors | 20 | 1 |
AWOL | 20 | 1 |
Rumors of Trouble | 20 | 1 |
The Floating Grizwhirl | 20 | 1 |
Wild Growth | 20 | 1 |
Voices From the Past | 20 | 1 |
Searching for the Truth | 20 | 1 |
Any Sufficiently Advanced Science | 20 | 1 |
An Unusual Inheritance | 20 | 1 |
The Finishing Blow | 20 | 2 |
Clown College | 20 | 2 |
Rending the Mantle | 20 | 2 |
Don't Leave Your Toys Out | 20 | 2 |
Seeking the Zalisco | 20 | 2 |
Follow the Trail | 20 | 2 |
Mired Deep | 20 | 2 |
Confronting Captain Tervelan | 20 | 2 |
Beneath the Waves | 20 | 2 |
An Unknown Soul | 20 | 2 |
First Attack | 20 | 2 |
Seek Logan's Aid | 20 | 2 |
Salt in the Wound | 20 | 2 |
Short Fuse (story) | 20 | 2 |
Among the Kodan | 20 | 2 |
Beta Test | 20 | 2 |
Stoking the Flame | 20 | 2 |
Accusation | 20 | 3 |
Mirror, Mirror | 20 | 3 |
A Different Dream | 20 | 3 |
Source of the Issue | 20 | 3 |
Bad Business | 20 | 3 |
Misplaced Faith | 20 | 3 |
A Fork in the Road | 20 | 3 |
The Sting | 20 | 3 |
Assault on Moledavia | 20 | 3 |
I Smell a Rat | 20 | 3 |
The Semifinals | 20 | 3 |
Salvaging Scrap | 20 | 3 |
Darkness at Drakentelt | 20 | 3 |
Bad Forecast | 20 | 3 |
Free Rein | 20 | 3 |
Trading Trickery | 20 | 3 |
The Artist's Workshop | 20 | 3 |
Roadblock | 20 | 3 |
The Direct Approach | 20 | 3 |
Drawing Out the Cult | 20 | 3 |
No Negotiations | 20 | 3 |
Into the Woods | 20 | 3 |
Industrial Espionage | 20 | 3 |
Carry a Big Stick | 20 | 3 |
In the Ruins | 20 | 4 |
Shattered Light | 20 | 4 |
Thicker Than Water | 20 | 4 |
Means to an End | 20 | 4 |
The Ringmaster | 20 | 4 |
The Machine in Action | 20 | 4 |
Preserving the Balance | 20 | 4 |
Eye of the Sun | 20 | 4 |
Flash Flood | 20 | 4 |
The Championship Fight | 20 | 4 |
Magnum Opus | 20 | 4 |
A Vision of Darkness | 20 | 4 |
Sins of the Father | 20 | 4 |
Split Second | 20 | 4 |
Dishonorable Discharge | 20 | 4 |
Ashes of the Past | 20 | 4 |
Snuffing Out Embers | 20 | 4 |
Tribunes in Effigy | 20 | 4 |
The Orders of Tyria | 30 | 1 |
Dredge Technology | 30 | 1 |
A Bold New Theory | 30 | 1 |
Graveyard Ornaments | 30 | 1 |
A Splinter in the Flesh | 30 | 1 |
Hazardous Environment | 30 | 2 |
Sharpened Thorns | 30 | 2 |
Whispers in the Dark | 30 | 2 |
Mortus Virge | 30 | 2 |
Underground Scholar | 30 | 2 |
Armaments | 30 | 2 |
Undead Infestation | 30 | 2 |
Bramble Walls | 30 | 2 |
Forging Permission | 30 | 2 |
Brute Force | 30 | 2 |
Secrets in the Earth | 30 | 3 |
The Blossom of Youth | 30 | 3 |
The Dredge Hideout | 30 | 3 |
Digging Up Answers | 30 | 3 |
Pry the Eye Open | 30 | 3 |
Dredge Assault | 30 | 3 |
Dangerous Research | 30 | 3 |
Track the Seraph | 30 | 3 |
Protest Too Much | 30 | 3 |
Triskell Quay (story) | 30 | 3 |
Liberation | 30 | 4 |
Trouble at the Roots | 30 | 4 |
Speaker of the Dead | 30 | 4 |
Defending the Keep | 30 | 4 |
Code Breaker | 30 | 4 |
Sabotage | 30 | 4 |
The Bad Apple | 30 | 4 |
The Sad Tale of the "Ravenous" | 30 | 4 |
Undead Detection | 30 | 4 |
Field Test | 30 | 4 |
Test Subject | 30 | 4 |
Silent Warfare | 30 | 5 |
Flower of Death | 30 | 5 |
The Trap | 30 | 5 |
A Meeting of the Minds | 30 | 5 |
Research and Destroy | 30 | 5 |
Sever the Head | 30 | 5 |
Kellach's Attack | 30 | 5 |
Lines of Communication | 30 | 5 |
The Queen's Justice | 30 | 5 |
Dead of Winter | 30 | 5 |
Rakt and Ruin | 30 | 5 |
Whispers of Vengeance | 30 | 5 |
Ever Vigilant | 30 | 5 |
Assault the Hill | 30 | 5 |
A Tangle of Weeds | 30 | 5 |
Setting the Stage | 40 | 1 |
Stealing Secrets | 40 | 2 |
A Fragile Peace | 40 | 2 |
Dredging up the Past | 40 | 2 |
Down the Hatch | 40 | 3 |
Bad Blood | 40 | 3 |
Killer Instinct | 40 | 3 |
They Went Thataway | 40 | 4 |
Containment | 40 | 4 |
Don't Shoot the Messenger | 40 | 4 |
Thrown Off Guard | 40 | 4 |
The Stone Sheath | 40 | 4 |
Mightier than the Sword | 40 | 5 |
An Apple a Day | 40 | 5 |
Quaestor's Siege | 40 | 5 |
Minister's Defense | 40 | 5 |
Champion's Sacrifice | 50 | 1 |
Untamed Wilds | 50 | 1 |
Doubt | 50 | 1 |
Rat-Tastrophe | 50 | 1 |
Bad Ice | 50 | 1 |
Pets and Walls Make Stronger Kraals | 50 | 2 |
Chosen of the Sun | 50 | 2 |
Pastkeeper (story) | 50 | 2 |
The Hatchery | 50 | 2 |
Salvation Through Heresy | 50 | 2 |
The False God's Lair | 50 | 2 |
Enraged and Unashamed | 50 | 2 |
Thieving from Thieves | 50 | 2 |
Convincing the Faithful | 50 | 2 |