Template:Objectives table row

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Description[edit]

Achievement objectives table row that not necessarily needs to match the in-game order but any other logical order. Used together with {{Objectives table header}}.

See {{Objectives table header}} for further details on the API check and when it is disabled automatically.

Usage[edit]

{{Objectives table header}}
{{Objectives table row|<objective>}}
{{Objectives table row|<objective>|<optional notes text>}}
|}

Parameters[edit]

1 (unnamed parameter)
Required. The objective name/description as seen in the achievement objective list.
2 (unnamed parameter)
Optional. Objectives notes.
number
Not required if the objectives are displayed in in-game order. Required if the objectives in any order, start with 1, internally subtracts 1 for the achievement API bits.
map
Optional. Map screenshot, defaults to "<unnamed parameter 1> map.jpg". Can be set to "none" to disable the image. Requires to set "map = true" in {{objectives table header}}.
map size
Optional. Map image size, defaults to 150px.
location
Optional. Location screenshot, defaults to "<unnamed parameter 1> location.jpg". Can be set to "none" to disable the image. Requires to set "location = true" in {{objectives table header}}.
location size
Optional. Location image size, defaults to 150px.
col1 ... col3
Optional. Additional custom columns that allow any content, e.g. "Zone", "Nearest waypoint", "Enemies", etc... Set col1 ... col3 in {{objectives table header}} to the column title to activate this column.
class
Optional. This parameter allows a css class to be applied to the row, e.g. "line-top".
indent
Optional. Indents the current line, and provides an arrow pointing to the previous line's icon. Value should be greater than or equal to 1, e.g. 1, 2, 3 ...

Additional parameters[edit]

The following parameters are used to handle the API:2/achievements objectives list mismatch with the in-game order (and hence the documented wiki order) that certain achievements have.

custom bit
Optional. If the in-game objectives order doesn't match the API order then this parameter has to be set to the API bit for each objective. Requires to set the parameter "custom bit" to "true" in the {{objectives table header}} to enable the API check. Set this parameter to the according achievement objective bit from the API in the table rows, note that it starts with 0.

Example[edit]

Objectives with notes and map
{{objectives table header|Bian's World Tour|map=true}}   <!-- achievement page name is obtained automatically on individual achievement pages -->
{{objectives table row|Chat with M.U.P. employee Bian.|map=Bian walking pattern.jpg}}
{{objectives table row|Find Bian in the Grove.|On the upper terrace of the Starbower Nursery.|map=Bian The Grove.jpg}}
|}

Objective Map Notes
Use extra custom columns
  • Extra columns to add custom content, actived by setting the parameters col1..col3 in the header.
{{objectives table header|Spiritual Childcare|col1=Type|col2=Closest landmark|map=true}}
{{objectives table row|Enjoys large bridges.|col1=Crates (destroy)|col2={{point of interest|Bell Passage}}|map=Spiritual Childcare 1.jpg}}
{{objectives table row|Watches dockworkers at Seitung.|On the docks north of Fishing Village poi|col1=Crates (destroy)|col2={{point of interest|Town Outskirts}}|map=Spiritual Childcare 2.jpg}}
|}

Objective Map Type Closest landmark Notes
Hide notes column
{{objectives table header|Fueled by Elder Dragons|objectives width=8em|notes=false}}
{{objectives table row|Zhaitan}}
{{objectives table row|Mordremoth}}
{{objectives table row|Kralkatorrik}}
{{objectives table row|Jormag|Note that is not shown.}}
{{objectives table row|Primordus}}
|}

Objective
1 Zhaitan
2 Mordremoth
3 Kralkatorrik
4 Jormag
5 Primordus

See also[edit]

  • {{Collection table}} — automatically generated achievement collection table matching in-game order
  • {{Collection table row}} — manual achievement collection table row which not necessarily matches in-game order