Talk:The Collapsed Observatory
Guide[edit]
The guide is rediculous, sure it get's you there in the end, but look at the way it get's you into the entrance, up the slope to the right, which has a slidey top that you have jump over to get up it. Leap over a rock around a narrow ledge. Why? The easiest route to the entrance is straight up the river. This really needs to be looked at and replaced.
I spent a while thinking that I was going in the wrong entrance, back tracked all the way to the entrance only to discover it was an overly complicated way of saying "go in the front door". 203.214.80.22 04:37, 23 November 2012 (UTC)
- Ditto. 75.37.23.222 07:22, 22 December 2012 (UTC)
- It so happens that if you go directly up to the cave entrance from the water you don't get the daily achievement requiring you to discover the entrance to a jumping puzzle. Only by going up that ledge on the right do you complete the achievement. Bug? Maybe. (Perhaps those rapids aren't intended to allow you to run against the current). But it's important to know that route. --Alad 17:00, 16 April 2013 (UTC)
And who decided that this one would go against the pattern of all the others and totally omit a written description of how to do this? The pictures suck! Okay, it might even be okay if there was a way to go from one picture to the next without using the back arrow, then opening the hidden text again, then finding the next picture and opening it, then back arrow again, over and over.03:12, 24 February 2013 (UTC)
This is literally the shittiest guide that's ever been made. —The preceding unsigned comment was added by 67.185.3.142 (talk • contribs) at 06:18, 16 April 2013 (UTC).
- If you think it's shitty, then improve it. Don't just remove the images we have - you made it shittier when you did that, you didn't improve it at all. —Dr Ishmael 12:39, 16 April 2013 (UTC)
- Complaints and swearing aside, at least it is actually following the same accepted format for a jumping puzzle now. Not everyone understands the templates or cares to learn them. The person who made the original picture walkthru did understand templates but did omit the text walkthru. Perhaps because when it was made there wasn't a standard layout but swearing about it does not help. The success of the newest revision is it sucks less. (Sucks is only swearing in the broadest interpretation swearing) Durp da durp 16:22, 19 April 2013 (UTC)
- I think you missed the point. Removing content that one believes to be insufficient does not solve the problem that it is insufficient, instead leaving the much larger problem that there is no content at all. It has nothing to do with templates or formats, content can be improved without worrying about those. —Dr Ishmael 17:45, 19 April 2013 (UTC)
- No, i did not miss the unwise removal of content which did not solve any problems as previously stated by the non-ip tagged post."who decided that this one would go against the pattern of all the others and totally omit a written description of how to do this? The pictures suck! Okay, it might even be okay if there was a way to go from one picture to the next without using the back arrow, then opening the hidden text again, then finding the next picture and opening it, then back arrow again, over and over." The pictures were better than nothing but forced users to open the images in multiple browser tabs or to open new browser windows. The text only description is a much more efficient way to quickly learn about what you will encounter rather than the bigger spoiler that is actually seeing nearly the entire path in picture form. The point is what spoils less and what is more useful not the edit history or the vulgar language that process commonly includes. The picture description previously did not include the reason as stated by Alad for using the ledge, it was quite annoying to use, and it was a much bigger spoiler than what is now in the gallery. In my opinion the text walkthru and gallery on all the jumping puzzles should each have their own 'spoiler' show/hide, one for text and one for images. Durp da durp 19:00, 19 April 2013 (UTC)
- LOL, if you're looking at the guide that says "spoilers", you don't give a rodent's patootie (Particularly one of provervial unusual size) about the spoilers. And the images are small enough as-is that they don't need spoiler tags to hide them -- if you cared you probably should not be looking at anything below the initial part of the page that says where it is... Jus' Sayin'... -- OBloodyHell, 03:51, 24 April 2013 (UTC)
Reclimb[edit]
I'd say a quick mention of the steps needed to climb back up after failing the jump on step 7 is a RGI -- there's a few mildly unobvious points to it. Also, is there a way back up if you mess up anything after crossing over the arch/roof... (i.e., "Step 8")?
- If you fall in steps 5 or 6 (i.e. before the roof) you end up at the same place, almost. You can climb back up to the suspended wooden plank by: 1) With your back to the missed roof, start the climb in the front-left corner, and work your way to the right. 2) Jump up to some stairs (different, lower, than the ones you were on going in), and go upto their end. 3) Jump right a couple of hops to a window in a tower (with an ooze at the bottom - don't jump down), then walk on a plank at window level to the other end. The end of that plank is the beginning of the suspended plank mentioned in the walkthrough, and you can attempt to get on the roof again.
- If you fall after the roof, you'll be at the very end of the puzzle (after the drop from the chest). I don't think there's a way to get back up except running out and back to the entrance. --Alad 15:19, 24 April 2013 (UTC)