Talk:Superior Rune of the Ranger

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When you have a companion ?[edit]

The final effect is "+5% damage while you have a companion." - does that mean while your companion is alive, or regardless of whether it's dead or alive? Don't have my ranger to 80 to test this (and not sure how one would test it under controlled conditions since pets auto-res out of combat) ZenonSeth 10:50, 20 March 2013 (UTC)

Devs mention necromancer's minions and guardian's summoned weapons along with ranger's pets when they talk about pet AI, thus I can assume that these count as "companions" too. As for the ranger, I can suppose that the rune works when the pet is alive (and nearby). However, it seems hardly possible to test on the ranger (since the pet is always alive in peace zones, where the dummies are), and I don't have necro or guardian. Malgalad 11:34, 20 March 2013 (UTC)
According to Armond (here), for rangers it works all the time, but necs have to keep track. --JonTheMon 14:30, 20 March 2013 (UTC)
what about guardian's spirit weapons, elemntalist's elementals, mesmer illusions, thief's thiefs, or racial summons. not able to test at the moment. 20:08, 20 March 2013 (UTC)
If you read Malgalad's first comment above, it seems that according to devs the Guardian's spirit weapons are indeed allies. I don't play guardian, but I'm assuming that those spirit weapons show up as green dots on the minimap. Or do they? I know the necromancers fiends show up as green dots, just like the Ranger's pet. I don't think the elementalists elementals or mesmer illusions do, however, and I doubt they would count as companions. What I was most interested in in the first place though, was whether (for a ranger) your pet had to be alive or not. According to Armond it doesn't - which is good because my pet ends up biting the bullet halfway through most battles. ZenonSeth 10:29, 21 March 2013 (UTC)
What I want to know is if the +5% is per companion or in general. Because if its per companion its a VERY interesting rune for Minion Master set ups. DBZVelena | (Talk page) User DBZVelena sig.jpg 13:06, 1 August 2013 (UTC)
I can't get it to affect with minions at all in the mists. I was using steady weapons and there was zero change in damage when hitting the dummy golems both with and without minions summoned. Perhaps it doesn't work like that in pvp, idk. I do know some minion masters claim it works in pve, but in pve there's too many variables to nail down consistent results. 20:18, 28 August 2013 (UTC)

(Reset indent) Recent tests confirm that the bonus is applied for any type of summons, including minis, those summoned from gizmos (e.g. Summon Familiar (bat), etc. The only one I'm not sure about it is if it still doesn't work for minions (or if it's different in PvP altogether). Please update both this article and Rune of the Ranger if/when someone has new data (or ANet decides that some of these shouldn't count). – Tennessee Ernie Ford (TEF) 02:29, 25 July 2014 (UTC)

I tested quickly in HoTM post-Feature Pack 2 and was able to trigger the bonus from clones + phantasms, but not from miniatures.--TahiriVeila (talk) 23:21, 11 September 2014 (UTC)
Thanks for the speedy test results. – Tennessee Ernie Ford (TEF) 23:23, 11 September 2014 (UTC)
Just tested again in HotM. The bonus currently *does* work with miniatures, maybe Anet changed it again? Reverting. Owoc (talk) 23:52, 20 November 2014 (UTC)
Thanks, Owoc. It can be difficult to test something like this, especially since there's no set methodology. So maybe it changed twice or maybe it never changed. Sure would be easier if ANet just let us know if it was (or was not) a bug. – Tennessee Ernie Ford (TEF) 17:46, 21 November 2014 (UTC)
Just tested on PvP golems with a mesmer. 389-428 (408.5 average crit) for with clones, 394-421 (407.5 average crit) for with minis, 389-426 (407.5 average crit) for crits with neither minis nor clones. In conclusion these runes no longer work with clones and miniatures. Mikazuki Aura (talk) 15:47, 20 April 2015 (UTC)
Can confirm. Just tested on thief in Silverwastes on dummies. Minis do not trigger #6 bonus anymore. But any summons, like thief guild or fire elemental make #6 trigger. 07:35, 24 July 2015 (UTC)