Talk:Rush
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So...what, are they pushed that far back or something? Is the benefit just cut short if they are closer? I admit I don't get this. :( Zolann The Irreverent 00:24, 16 March 2011 (UTC)
- I think it is entirely a movement trait, so you can jump to the next enemy up to 100 feet (however much that is in game?) -- aspectacle 00:28, 16 March 2011 (UTC)
- 100 feet would equal about 30 metres~. 62.197.173.242 14:16, 17 March 2011 (UTC)
- I've seen greatsword videos on the net, but... has anyone identified this skill being used? It just seems like this skill is underpowered compared to other burst skills (say, evisceration doing >18k Damage). Zolann The Irreverent 00:28, 22 March 2011 (UTC)
- this skill was used in a video. go to youtube and type pax east charr greatsword part 1. he launches at the enemy, launching him up, and slamming him back down.
- Here's hoping they let us choose between Imperial and and metric systems... 178.178.1.233 19:05, 15 May 2011 (UTC)
- this skill was used in a video. go to youtube and type pax east charr greatsword part 1. he launches at the enemy, launching him up, and slamming him back down.
- I've seen greatsword videos on the net, but... has anyone identified this skill being used? It just seems like this skill is underpowered compared to other burst skills (say, evisceration doing >18k Damage). Zolann The Irreverent 00:28, 22 March 2011 (UTC)
- 100 feet would equal about 30 metres~. 62.197.173.242 14:16, 17 March 2011 (UTC)
- (Reset indent, cause I don't like them, so there) I assumed you'd pull out a cash register and be like "That'll be $12.99 please, Foe". 64.134.241.14 21:04, 29 April 2012 (UTC)
Rush past too far bug[edit]
So like it says, sometimes you rush too far and don't hit anything. Does it only happen when you have swiftness?