Talk:Prevent Brand energy from overwhelming the area
Removed bug description[edit]
I removed this from the page because despite many tries I couldn't replicate the bug, so I assume it has been fixed at some point:
{{bug|The event currently pops up for a few seconds before instantly failing. You may have success completing the event on a fresh map, but old maps have a random chance to un-bug via unknown methods for a single cycle. Common fresh map methods are post-reset Shatterer overflow or patching. Otherwise it just takes persistence and luck. Make note of the ip address for bugged maps when reporting to ANet via the "/ip" chat command.}}
This was on the page The Ancestor Tree:
{{bug|The event in phase 2, the brand energy phase, has been bugged and (generally) uncompletable since the Oct 13, 2020 patch. The event will spawn, but immediately (variance on timer down to 2:50/3:00) fail. The bug is not consistent, but extremely common. Sometimes fresh instances via post-reset Shatterer overflow or patching allow for a success before the bug takes over. Otherwise it just takes persistence and luck. Make note of the ip address for bugged maps when reporting to ANet via the "/ip" chat command.}}