Talk:Portal Entre

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Timers and Trolls[edit]

Do we know if each portal has a separate persistence timer? It'd be kinda unfortunate to have the first one disappear before you get to the location where you want to drop the second one.--Ph03n1x 15:46, 24 April 2012 (UTC)

As far as I know, the timer activates upon setting up the second portal. Gnarf 16:57, 24 April 2012 (UTC)

This skill has enormous trolling potential, e.g. http://www.youtube.com/watch?v=Hs43In4V6oE . I suspect the portals will be made into vertical objects instead of sitting on the floor. This would make the portals more visually obvious, and would require players to step through them instead of just standing on them. Naroom 12:35, 6 May 2012 (UTC)

so is it possible to kill massive numbers of players by opening the exit over a cliff? Rudhraighe 14:57, 14 May 2012 (UTC)
You have to be standing where you lay the exit, so you can't put one all the way over a cliff, but you can put one on the edge. With my experience, people stopped running when they were being teleported. Some continued off the cliff, but most stopped to understand what just happened.-- shew|make 15:08, 14 May 2012 (UTC)

Portals and Jumping Puzzles[edit]

I can see a potential Jumping puzzle rush/charge lazy ppl exploit here, Dynamic level adjustment and value of actual reward could mitigate this, however. --Skekzyz 05:27, 20 July 2012 (UTC)

It sure has its uses. You can teleport behind the area spiked with traps and lay down a portal there, so others can pass safely. Gnarf 07:29, 20 July 2012 (UTC)

Lazy people could also take ground targeted teleport skills and just take a while. People will always find ways of being lazy, but if you dynamically alter the loot, then you're out of luck if you are doing it legit and there happens to be someone else doing it at the same time. The game is trying to make it so you are happy to see other people, not give you a penalty.~ Allusir User Ao Allusir PhD Logo.png 11:39, 20 July 2012 (UTC)

Range[edit]

Since the radar is not the same as it was before, shouldn't the range be stated rather than saying "radar range"?, or am i missing something? --Rapid Sausage 07:23, 23 August 2012 (UTC)

I've just checked the skill, the range hasn't been listed on there. :( --Xu Davella 03:14, 31 August 2012 (UTC)
Is radar range the viewable area on the radar, or is it some other value? The former changes when you zoom in/out. 192.168.104.82 05:56, 28 September 2012 (UTC)

Bug[edit]

The skill mentions you have 20s to use the portal instead of 12s The preceding unsigned comment was added by Yes4me (talkcontribs) at 18 November 2012 (UTC).

Has been fixed for a while now. Rebani (talk) 07:49, 1 August 2013 (UTC)

Sound effect[edit]

I'm not sure if this is worth adding a trivia section for, but the chimes audible in this skill's sound effect play the Guild Wars theme, in reverse. Fun fact! Foofad 03:57, 29 April 2013 (UTC)

For me imho, it sounds like the sound effect when Henry, from the Time Traveler's Wife movie, travels through time. Aetherwalker 14:41, 11 December 2015

WvW bug?[edit]

Last night in WvW, I set up an arrow cart to aid our zerg and stop the opposing team. All was fine, until someone managed to create a portal right under my arrow cart, upon which it disappeared. It did not get hit very often, so it is very unlikely that it broke. Does anyone know what happened?Qiff (talk) 09:34, 28 May 2013 (UTC)

If it was an enemy portal, there may have been a zerg of enemies that popped in but you couldn't see (culling)? Just a thought. Rebani (talk) 07:50, 1 August 2013 (UTC)