Talk:Oppressive Superiority

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determining monster health/usefulness of trait[edit]

whats the average health of level 80 mobs? i wonder if i should slot this trait but only see health percentage on monster bars. none of my gear gives me vitality, its all focused on damage stats (power, precision, ferocity) -- 01:59, 24 September 2017 (UTC)

It refers to dynamic health i.e. current health bar, not the overall health you have. So, for example, if you enter combat (at 100% hp) with an enemy (also at 100% hp) and you hit them first, you're already receiving the bonus because they have less health than you (100% of yours > 100% - X of theirs). —Ventriloquist 10:11, 24 September 2017 (UTC)
the fact that it's based on % of HP should probably be on front page if not on the skill description