Talk:Deadeye's Mark

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Marked Effect?[edit]

There is certainly some sort of effect that this skill causes, visible on the target player, but not appearing on their effect bar. I wonder if we shouldn't have some sort of page for it, not only to show the visuals but also because some of the traits in Deadeye's Mark#Related traits specifically (and logically) do not refer directly to the Deadeye's Mark skill. ~ Fishrock (talk) 14:54, 18 August 2017 (UTC)

Is Mark a projectile?[edit]

I've seen some people saying Mark is treated as a projectile. I can't confirm whether it can be blocked by anti-projectile effects. It can, however, be normally blocked or dodged as far as acquiring the stolen ability. It is unblockable in applying the Mark itself.

ID's for new stolen abilities[edit]

39960 [&BhicAAA=] 40133 [&BsWcAAA=] 40888 [&BrifAAA=] 40903 [&BsefAAA=] 40904 [&BsifAAA=] 42863 [&Bm+nAAA=] 43373 [&Bm2pAAA=] 43768 [&BviqAAA=] 44526 [&Bu6tAAA=]

Maximum count[edit]

What does "Maximum count:2" (which is present in every stolen skills) mean? Does it mean that being past 2 malice stacks don't boost the skill anyomore? 20:36, 26 September 2017 (UTC)

It mean that the stolen skill you gain has two ammunition charges. ~ Fishrock (talk) 05:14, 27 September 2017 (UTC)