There is certainly some sort of effect that this skill causes, visible on the target player, but not appearing on their effect bar. I wonder if we shouldn't have some sort of page for it, not only to show the visuals but also because some of the traits in Deadeye's Mark#Related traits specifically (and logically) do not refer directly to the Deadeye's Mark skill. ~ Fishrock (talk) 14:54, 18 August 2017 (UTC)
Is Mark a projectile?
I've seen some people saying Mark is treated as a projectile. I can't confirm whether it can be blocked by anti-projectile effects. It can, however, be normally blocked or dodged as far as acquiring the stolen ability. It is unblockable in applying the Mark itself.
ID's for new stolen abilities
39960 [&BhicAAA=] 40133 [&BsWcAAA=] 40888 [&BrifAAA=] 40903 [&BsefAAA=] 40904 [&BsifAAA=] 42863 [&Bm+nAAA=] 43373 [&Bm2pAAA=] 43768 [&BviqAAA=] 44526 [&Bu6tAAA=]
What does "Maximum count:2" (which is present in every stolen skills) mean? Does it mean that being past 2 malice stacks don't boost the skill anyomore? 220.127.116.11 20:36, 26 September 2017 (UTC)