Malice/history
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< Malice
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May 08, 2018
- Malice: Malice no longer generates over time. Malice no longer increases damage to the player's marked target
Malice
- Effect type
- Effect
- Stacking
- No
February 06, 2018
- Malice: Malice is no longer drained when marking the same target again.
Original version
Malice
- Effect type
- Effect
- Stacking
- Intensity
“3% Damage
— In-game description